Dungeons & Dragons 2nd edition

GPTKB entity

Statements (123)
Predicate Object
gptkbp:instanceOf gptkb:role-playing_game
gptkbp:designer gptkb:David_Cook
gptkbp:genre fantasy
https://www.w3.org/2000/01/rdf-schema#label Dungeons & Dragons 2nd edition
gptkbp:language English
gptkbp:mechanic gptkb:initiative
alignment system
character creation
turn-based play
saving throws
hit points
kits
optional rules
treasure tables
THAC0
class and level system
nonweapon proficiencies
proficiency system
turn undead
level advancement
monster statistics
experience points
weapon proficiency
armor class
encumbrance
random encounter tables
combat tables
encounter distance
initiative dice
initiative modifiers
initiative ties
multi-classing
weapon speed
combat round
demihuman level limits
dual-classing
morale system
optional spell point system
optional spell research
optional weapon mastery
priest spheres
race and class restrictions
saving throw categories
spell memorization
spell schools
turn sequence
wizard specializations
initiative system
ability scores
material components
psionics (optional)
reaction rolls
nonhuman races
optional adventure design
optional campaign rules
optional combat options
optional corruption rules
optional critical hit rules
optional domain management
optional encounter design
optional encounter modifiers
optional encumbrance variants
optional group initiative
optional horror rules
optional individual initiative
optional initiative cards
optional initiative variants
optional insanity rules
optional magic item creation
optional magic resistance
optional mass combat
optional monster creation
optional monster ecology
optional monster modifiers
optional morale modifiers
optional naval combat
optional nonweapon proficiency system
optional planar adventures
optional planar travel
optional proficiency checks
optional psionics combat
optional reaction modifiers
optional saving throw modifiers
optional siege warfare
optional skills
optional social interaction rules
optional spell duels
optional spell failure
optional spell initiative
optional spell resistance
optional spell speed
optional timekeeping
optional treasure generation
optional treasure modifiers
optional weapon breakage
optional weapon speed initiative
optional weather rules
optional world-building guidelines
saving throw vs. breath weapon
saving throw vs. petrification
saving throw vs. poison
saving throw vs. polymorph
saving throw vs. spells
saving throw vs. wands
spell casting time
surprise system
gptkbp:notableSupplement gptkb:Dungeon_Master's_Guide
gptkb:Player's_Handbook
gptkb:Monstrous_Manual
gptkbp:notableTown gptkb:Forgotten_Realms
gptkb:Planescape
gptkb:Dark_Sun
gptkb:Dragonlance
gptkb:Ravenloft
gptkb:Spelljammer
gptkbp:partOfSeries gptkb:Dungeons_&_Dragons
gptkbp:predecessor Dungeons & Dragons 1st edition
gptkbp:publisher gptkb:TSR,_Inc.
gptkbp:releaseDate 1989
gptkbp:successor gptkb:Dungeons_&_Dragons_3rd_edition
gptkbp:system gptkb:Dungeons_&_Dragons
gptkbp:bfsParent gptkb:Dungeons_&_Dragons_3rd_edition
gptkbp:bfsLayer 7