Dungeons & Dragons: Tactics
GPTKB entity
Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:based_on |
gptkb:Dungeons_&_Dragons
|
gptkbp:character_classes |
gptkb:Mage
gptkb:Warrior rogue cleric |
gptkbp:combat_system |
grid-based
|
gptkbp:developed_by |
Critical Hit
|
gptkbp:features |
gptkb:in-game_currency
gptkb:multiplayer_mode gptkb:game_mechanics gptkb:voice_acting cross-platform play spellcasting character portraits enemy AI save system character skills AI-controlled allies |
gptkbp:genre |
gptkb:role-playing_game
|
gptkbp:has |
gptkb:user_interface
gptkb:soundtrack quests game reviews game updates game lore combat mechanics game balance expansions strategic elements character abilities leveling system difficulty settings enemy factions mod support game awards game modes story-driven campaigns |
gptkbp:includes |
gptkb:fanbase
fan art dungeons environmental interactions character backstories character progression character portraits loot system character relationships enemy encounters tutorial missions |
gptkbp:inspired_by |
gptkb:Dungeons_&_Dragons_3.5_Edition
|
gptkbp:platform |
gptkb:Play_Station_Portable
|
gptkbp:published_by |
gptkb:Atari
|
gptkbp:release_date |
September 2007
|
gptkbp:setting |
gptkb:fantasy
|
gptkbp:style_of_play |
turn-based
|
gptkbp:supports |
tactical planning
character customization |
gptkbp:utilizes |
dice mechanics
|
gptkbp:bfsParent |
gptkb:Dungeons_&_Dragons_video_games
|
gptkbp:bfsLayer |
5
|