Statements (33)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:composer |
gptkb:Robert_Prince
|
gptkbp:developer |
gptkb:Apogee_Software
|
gptkbp:distribution |
shareware
|
gptkbp:engine |
custom engine
|
gptkbp:genre |
platformer
|
gptkbp:graphics |
gptkb:EGA
|
https://www.w3.org/2000/01/rdf-schema#label |
Duke Nukem II
|
gptkbp:mainCharacter |
gptkb:Duke_Nukem
|
gptkbp:mode |
single-player
|
gptkbp:notableFeature |
animated cutscenes
boss battles destructible environments secret areas parallax scrolling multiple weapons in-game music score system high score table jetpack power-up keycard system |
gptkbp:numberOfEpisodes |
4
|
gptkbp:platform |
gptkb:iOS
gptkb:MS-DOS |
gptkbp:plotSummary |
Duke Nukem is kidnapped by Rigelatins and must escape and save Earth.
|
gptkbp:predecessor |
gptkb:Duke_Nukem
|
gptkbp:publisher |
gptkb:Apogee_Software
|
gptkbp:releaseDate |
1993
|
gptkbp:series |
gptkb:Duke_Nukem
|
gptkbp:setting |
future
|
gptkbp:successor |
gptkb:Duke_Nukem_3D
|
gptkbp:bfsParent |
gptkb:Duke_Nukem_3D
|
gptkbp:bfsLayer |
6
|