Statements (78)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Magic:_The_Gathering_set
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Drow_assassins
|
gptkbp:associated_with |
gptkb:Author
|
gptkbp:contains |
cities like Menzoberranzan
|
gptkbp:features |
gptkb:archaeological_site
spider worship |
gptkbp:governed_by |
matriarchal societies
|
gptkbp:has |
complex social structures
|
https://www.w3.org/2000/01/rdf-schema#label |
Drow underworld
|
gptkbp:includes |
powerful magic
|
gptkbp:is |
depicted in various media
often depicted in fantasy art often explored in literature often depicted in films a setting for character development a place of ancient artifacts often depicted in novels often depicted in animated series a place of ancient magic a place of power struggles often depicted in graphic novels a source of inspiration for creators a setting for moral dilemmas a source of conflict in stories often explored in fan fiction a place of dark secrets a place of moral ambiguity a place of ancient prophecies a rich source of lore a setting for campaigns a place of dark alliances often depicted in strategy games a setting for strategic gameplay often explored in documentaries often associated with the supernatural a setting for exploration a setting for many adventures a setting for political intrigue a setting for quests often explored in academic studies a place of dark history a place of dark rituals a place of ancient ruins a setting for character arcs a place of survival of the fittest often associated with darkness a setting for moral choices often associated with chaos a place of dark prophecies often explored in video games a place of dark legacies a setting for character motivations a setting for epic battles a setting for character backstories a key element in Drow culture a place of ancient evils a place of hidden agendas a place of hidden knowledge a place of hidden treasures a place of lost civilizations a place of political maneuvering a popular setting in role-playing games associated with themes of evil home to various monsters often associated with despair often associated with treachery often contrasted with the surface world often depicted as dark and dangerous often depicted in role-playing manuals often explored in comics often explored in live-action role-playing. often explored in podcasts often explored in tabletop games often inhabited by rival factions |
gptkbp:is_characterized_by |
dark elves
|
gptkbp:is_inhabited_by |
gptkb:smartphone
|
gptkbp:known_for |
intrigue and betrayal
|