Dr. Ryuta Kawashima

GPTKB entity

Statements (164)
Predicate Object
gptkbp:instance_of gptkb:neuroscientist
gptkb:researchers
gptkbp:active_years 2000-present
gptkbp:advances Neuroscience field
gptkbp:advocated_for lifelong learning
mental health awareness
mental agility
brain health
cognitive resilience
mental fitness
brain exercise in schools
community engagement in brain health
early cognitive intervention
integrated approaches to brain health
gptkbp:advocates_for mental fitness
Mental fitness
gptkbp:affiliated_with gptkb:Tohoku_University
gptkbp:affiliation gptkb:Tohoku_University
gptkbp:appears_in gptkb:interviews
gptkbp:application Educational software
gptkbp:associated_with gptkb:Nintendo
gptkb:Tohoku_University
gptkbp:award Cultural Award from the Japanese Government
gptkbp:awards Various academic awards
gptkbp:birth_date June 20, 1960
gptkbp:birth_place gptkb:Oita_Prefecture,_Japan
gptkbp:business_model Promotes ethical research practices
gptkbp:class neuroscience and education
the importance of mental exercise
the science of learning
gptkbp:collaborated_with gptkb:Nintendo
gptkb:educational_institutions
gptkb:psychology
various educational institutions
Video game developers
brain health initiatives
gptkbp:collaborations Academic institutions
International researchers
gptkbp:collaborative_projects Interdisciplinary studies
gptkbp:community Neuroscience community
gptkbp:community_engagement Public lectures
gptkbp:conducted research on aging and cognition
workshops on cognitive health
gptkbp:contributed_to public understanding of neuroscience
understanding of cognitive decline
mental exercise research
gptkbp:contribution neuroplasticity research
brain training effectiveness
popularizing brain exercises
understanding of brain aging
Cognitive enhancement strategies
Cognitive training research
gptkbp:created brain training exercises
gptkbp:developed_by gptkb:Brain_Age_series
cognitive assessment tools
brain training exercises
brain training challenges
brain training software
brain training protocols
brain training software for schools
cognitive games for seniors
interactive brain training applications
gptkbp:developed_method cognitive training techniques
gptkbp:education gptkb:Kyoto_University
gptkbp:engaged_in gptkb:public_outreach
community education
gptkbp:featured_in gptkb:documentaries
documentaries about neuroscience
gptkbp:field Neuroscience
neuroscience
gptkbp:focus_area Aging and cognition
memory training
gptkbp:focuses_on cognitive neuroscience
gptkbp:funding Grants from institutions
gptkbp:gender gptkb:Male
gptkbp:has_education gptkb:Kyoto_University
gptkbp:has_experience_in neuropsychology
gptkbp:historical_legacy Influence on brain training industry
https://www.w3.org/2000/01/rdf-schema#label Dr. Ryuta Kawashima
gptkbp:impact gptkb:video_games
cognitive neuroscience
Cognitive training effectiveness
Popularized brain training
gptkbp:influence_on Video game design
gptkbp:influenced public health policies
video game industry
cognitive training programs
Brain health awareness
video game design for education
gptkbp:influenced_artists educational psychology
gptkbp:influenced_by Cognitive psychology
cognitive psychology
gptkbp:inspiration cognitive enhancement
gptkbp:inspired educational software development
gptkbp:investigates Funding and resources
gptkbp:involvement Educational initiatives
brain health advocacy
gptkbp:is_a_tool_for Cognitive assessment tools
gptkbp:is_analyzed_in brain activity during cognitive tasks
cognitive decline in elderly populations
cognitive performance across age groups
cognitive training outcomes.
effects of technology on cognition
effects of video games on brain function
gptkbp:is_explored_in neuroplasticity
cognitive diversity
cognitive enhancement techniques
relationship between exercise and brain health
gptkbp:is_recognized_for innovative approaches to brain training
gptkbp:is_studied_in gptkb:neurodegenerative_diseases
learning disabilities
memory improvement techniques
cognitive strategies for learning
effects of stress on cognition
impact of sleep on cognition
gptkbp:known_for Brain training games
brain training games
gptkbp:language gptkb:Japanese
gptkbp:media_appearances gptkb:TV_shows
Television programs
gptkbp:mentor Students in neuroscience
gptkbp:nationality gptkb:Japanese
gptkbp:notable_work Train Your Brain
gptkbp:participated_in research studies
public health initiatives
research collaborations
conferences on neuroscience
gptkbp:promoted cognitive training methods
brain health research funding
healthy brain activities
brain training for children
gptkbp:provides_support_for brain health benefits
gptkbp:public_speaking conferences
Conferences on neuroscience
gptkbp:publication Scientific journals
The New York Times articles
gptkbp:publications Numerous articles
Popular science magazines
numerous scientific articles
gptkbp:published gptkb:Brain_Age_series
numerous scientific papers
research findings in journals
books on brain training
Train Your Brain: 60 Days to a Better Brain
guides on cognitive health
gptkbp:published_work gptkb:The_Brain_Age_series
gptkbp:received numerous awards
gptkbp:recognized_by gptkb:scientific_community
gptkbp:research Quantitative research
cognitive load theory
Experimental psychology
neuroimaging
impact of aging on cognitive abilities
impact of nutrition on brain function
gptkbp:research_focus cognitive functions
Memory and attention
gptkbp:research_interest Neuroplasticity
gptkbp:research_output Improved cognitive skills
gptkbp:research_recognition International acclaim
gptkbp:scientific_goals Enhance cognitive function
gptkbp:support educational technology companies
gptkbp:trends Digital cognitive training
gptkbp:bfsParent gptkb:Brain_Age_series
gptkbp:bfsLayer 5