Statements (164)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:neuroscientist
gptkb:researchers |
gptkbp:active_years |
2000-present
|
gptkbp:advances |
Neuroscience field
|
gptkbp:advocated_for |
lifelong learning
mental health awareness mental agility brain health cognitive resilience mental fitness brain exercise in schools community engagement in brain health early cognitive intervention integrated approaches to brain health |
gptkbp:advocates_for |
mental fitness
Mental fitness |
gptkbp:affiliated_with |
gptkb:Tohoku_University
|
gptkbp:affiliation |
gptkb:Tohoku_University
|
gptkbp:appears_in |
gptkb:interviews
|
gptkbp:application |
Educational software
|
gptkbp:associated_with |
gptkb:Nintendo
gptkb:Tohoku_University |
gptkbp:award |
Cultural Award from the Japanese Government
|
gptkbp:awards |
Various academic awards
|
gptkbp:birth_date |
June 20, 1960
|
gptkbp:birth_place |
gptkb:Oita_Prefecture,_Japan
|
gptkbp:business_model |
Promotes ethical research practices
|
gptkbp:class |
neuroscience and education
the importance of mental exercise the science of learning |
gptkbp:collaborated_with |
gptkb:Nintendo
gptkb:educational_institutions gptkb:psychology various educational institutions Video game developers brain health initiatives |
gptkbp:collaborations |
Academic institutions
International researchers |
gptkbp:collaborative_projects |
Interdisciplinary studies
|
gptkbp:community |
Neuroscience community
|
gptkbp:community_engagement |
Public lectures
|
gptkbp:conducted |
research on aging and cognition
workshops on cognitive health |
gptkbp:contributed_to |
public understanding of neuroscience
understanding of cognitive decline mental exercise research |
gptkbp:contribution |
neuroplasticity research
brain training effectiveness popularizing brain exercises understanding of brain aging Cognitive enhancement strategies Cognitive training research |
gptkbp:created |
brain training exercises
|
gptkbp:developed_by |
gptkb:Brain_Age_series
cognitive assessment tools brain training exercises brain training challenges brain training software brain training protocols brain training software for schools cognitive games for seniors interactive brain training applications |
gptkbp:developed_method |
cognitive training techniques
|
gptkbp:education |
gptkb:Kyoto_University
|
gptkbp:engaged_in |
gptkb:public_outreach
community education |
gptkbp:featured_in |
gptkb:documentaries
documentaries about neuroscience |
gptkbp:field |
Neuroscience
neuroscience |
gptkbp:focus_area |
Aging and cognition
memory training |
gptkbp:focuses_on |
cognitive neuroscience
|
gptkbp:funding |
Grants from institutions
|
gptkbp:gender |
gptkb:Male
|
gptkbp:has_education |
gptkb:Kyoto_University
|
gptkbp:has_experience_in |
neuropsychology
|
gptkbp:historical_legacy |
Influence on brain training industry
|
https://www.w3.org/2000/01/rdf-schema#label |
Dr. Ryuta Kawashima
|
gptkbp:impact |
gptkb:video_games
cognitive neuroscience Cognitive training effectiveness Popularized brain training |
gptkbp:influence_on |
Video game design
|
gptkbp:influenced |
public health policies
video game industry cognitive training programs Brain health awareness video game design for education |
gptkbp:influenced_artists |
educational psychology
|
gptkbp:influenced_by |
Cognitive psychology
cognitive psychology |
gptkbp:inspiration |
cognitive enhancement
|
gptkbp:inspired |
educational software development
|
gptkbp:investigates |
Funding and resources
|
gptkbp:involvement |
Educational initiatives
brain health advocacy |
gptkbp:is_a_tool_for |
Cognitive assessment tools
|
gptkbp:is_analyzed_in |
brain activity during cognitive tasks
cognitive decline in elderly populations cognitive performance across age groups cognitive training outcomes. effects of technology on cognition effects of video games on brain function |
gptkbp:is_explored_in |
neuroplasticity
cognitive diversity cognitive enhancement techniques relationship between exercise and brain health |
gptkbp:is_recognized_for |
innovative approaches to brain training
|
gptkbp:is_studied_in |
gptkb:neurodegenerative_diseases
learning disabilities memory improvement techniques cognitive strategies for learning effects of stress on cognition impact of sleep on cognition |
gptkbp:known_for |
Brain training games
brain training games |
gptkbp:language |
gptkb:Japanese
|
gptkbp:media_appearances |
gptkb:TV_shows
Television programs |
gptkbp:mentor |
Students in neuroscience
|
gptkbp:nationality |
gptkb:Japanese
|
gptkbp:notable_work |
Train Your Brain
|
gptkbp:participated_in |
research studies
public health initiatives research collaborations conferences on neuroscience |
gptkbp:promoted |
cognitive training methods
brain health research funding healthy brain activities brain training for children |
gptkbp:provides_support_for |
brain health benefits
|
gptkbp:public_speaking |
conferences
Conferences on neuroscience |
gptkbp:publication |
Scientific journals
The New York Times articles |
gptkbp:publications |
Numerous articles
Popular science magazines numerous scientific articles |
gptkbp:published |
gptkb:Brain_Age_series
numerous scientific papers research findings in journals books on brain training Train Your Brain: 60 Days to a Better Brain guides on cognitive health |
gptkbp:published_work |
gptkb:The_Brain_Age_series
|
gptkbp:received |
numerous awards
|
gptkbp:recognized_by |
gptkb:scientific_community
|
gptkbp:research |
Quantitative research
cognitive load theory Experimental psychology neuroimaging impact of aging on cognitive abilities impact of nutrition on brain function |
gptkbp:research_focus |
cognitive functions
Memory and attention |
gptkbp:research_interest |
Neuroplasticity
|
gptkbp:research_output |
Improved cognitive skills
|
gptkbp:research_recognition |
International acclaim
|
gptkbp:scientific_goals |
Enhance cognitive function
|
gptkbp:support |
educational technology companies
|
gptkbp:trends |
Digital cognitive training
|
gptkbp:bfsParent |
gptkb:Brain_Age_series
|
gptkbp:bfsLayer |
5
|