Dota 2 Auto Chess

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:sports_event
gptkbp:based_on gptkb:sports_event
gptkbp:community gptkb:Community_Center
gptkbp:developed_by Drodo Studio
gptkbp:features turn-based gameplay
strategic placement
economy management
unit synergies
gptkbp:game_mechanics gptkb:architect
gptkb:seasonal_events
gptkb:operating_system
gptkb:museum
community feedback
game updates
community tournaments
achievements
team composition
game lore
cross-platform play
game balance
leveling up
health points
rounds
leaderboards
AI opponents
item management
matchmaking
patch updates
tutorial mode
unit types
replay system
spectator mode
meta strategies
streaming support
player elimination
battle pass
game modes
item crafting
casual play
combat resolution
custom games
ranked play
unit upgrades
unit abilities
unit positioning
unit combinations
gold income
round-based play
drafting units
randomized shop
synergy bonuses
unit rarity
gptkbp:game_modes multiplayer
gptkbp:genre auto battler
https://www.w3.org/2000/01/rdf-schema#label Dota 2 Auto Chess
gptkbp:influenced_by gptkb:Teamfight_Tactics
gptkbp:inspired_by gptkb:chess_match
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:released January 2019
gptkbp:successor gptkb:Auto_Chess