gptkbp:instance_of
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:adapted_into
|
gptkb:Deadlands:_The_Weird_West
|
gptkbp:art_style
|
gptkb:graphic_novel
|
gptkbp:based_on
|
gptkb:Deadlands_RPG
|
gptkbp:championship
|
organized play events
|
gptkbp:community_events
|
gptkb:sports_event
fan conventions
game nights
online play sessions
expansion releases
|
gptkbp:developed_by
|
gptkb:Pinnacle_Entertainment_Group
|
gptkbp:faction
|
various factions
|
gptkbp:features
|
gptkb:book
shootouts
control of locations
Doomtown: Reloaded Online
|
gptkbp:first_released
|
gptkb:1998
|
gptkbp:game_mechanics
|
deck-building
|
gptkbp:game_type
|
tabletop
|
gptkbp:has_awards
|
multiple gaming awards
|
gptkbp:has_character
|
unique characters
|
gptkbp:has_community
|
gptkb:fandom
|
gptkbp:has_expansion
|
gptkb:Doomtown:_The_Last_Sons
gptkb:Doomtown:_The_Weird_West
gptkb:Doomtown:_Reloaded
Doomtown: The Good, The Bad, and The Ugly
|
gptkbp:has_gameplay_element
|
bounty hunting
dueling
influence
property control
shootout mechanics
|
gptkbp:has_lore
|
Weird West lore
|
gptkbp:has_setting
|
post-apocalyptic
|
gptkbp:has_team
|
resource management
hand management
deck customization
action resolution
|
gptkbp:has_theme
|
Western
|
https://www.w3.org/2000/01/rdf-schema#label
|
Doomtown series
|
gptkbp:is_available_in
|
multiple languages
|
gptkbp:is_available_on
|
gptkb:Tabletop_Simulator
|
gptkbp:is_influenced_by
|
gptkb:mythological_figure
spaghetti westerns
classic western films
|
gptkbp:is_played_by
|
custom decks
|
gptkbp:is_supported_by
|
community expansions
|
gptkbp:legacy
|
cult following
|
gptkbp:media_adaptations
|
Doomtown: Reloaded Digital
|
gptkbp:number_of_teams
|
2 to 8
|
gptkbp:published_by
|
gptkb:Pinnacle_Entertainment_Group
|
gptkbp:rules
|
Doomtown: Reloaded Rulebook
|
gptkbp:set_in
|
gptkb:Weird_West
|
gptkbp:style_of_play
|
resource allocation
strategic gameplay
tactical decision-making
bluffing
|
gptkbp:bfsParent
|
gptkb:Doomtown:_Reloaded_-The_Last_Sons
gptkb:Doomtown:_Reloaded_-The_Good,_The_Bad,_and_The_Deadly
|
gptkbp:bfsLayer
|
6
|