Dominion: Renaissance

GPTKB entity

Properties (62)
Predicate Object
gptkbp:instanceOf board game
gptkbp:contains new_kingdom_cards
gptkbp:designedBy gptkb:Donald_X._Vaccarino
gptkbp:expansion gptkb:Dominion
new strategies
new victory conditions
new interactions
gptkbp:features new mechanics
gptkbp:gameFeatures cards
tokens
box
player boards
rulebook
gptkbp:gameMechanics projects
action cards
deck-building
treasure cards
duration cards
reaction cards
victory cards
ways to adapt strategies
ways to balance competition
ways to build anticipation
ways to build engines
ways to challenge players
ways to control the game state
ways to counter opponents
ways to create combos
ways to create memorable experiences
ways to create tension
ways to develop skills
ways to draw cards
ways to encourage planning
ways to encourage player interaction
ways to enhance decision-making
ways to enhance enjoyment
ways to enhance gameplay
ways to foster creativity
ways to gain actions
ways to gain buys
ways to gain cards
ways to gain coins
ways to gain extra turns
ways to gain victory points
ways to increase replayability
ways to influence card draws
ways to interact with opponents
ways to introduce variability
ways to manage resources
ways to manipulate the deck
ways to optimize turns
ways to promote strategic thinking
ways to reward foresight
ways to trash cards
heirloom_cards
gptkbp:genre deck-building
gptkbp:illustratedBy Various artists
gptkbp:playsFor 30-60 minutes
gptkbp:previousName 2-4
gptkbp:publishedBy Rio Grande Games
gptkbp:releaseDate 2016
gptkbp:setIn Renaissance_period