Properties (62)
Predicate | Object |
---|---|
gptkbp:instanceOf |
board game
|
gptkbp:contains |
new_kingdom_cards
|
gptkbp:designedBy |
gptkb:Donald_X._Vaccarino
|
gptkbp:expansion |
gptkb:Dominion
new strategies new victory conditions new interactions |
gptkbp:features |
new mechanics
|
gptkbp:gameFeatures |
cards
tokens box player boards rulebook |
gptkbp:gameMechanics |
projects
action cards deck-building treasure cards duration cards reaction cards victory cards ways to adapt strategies ways to balance competition ways to build anticipation ways to build engines ways to challenge players ways to control the game state ways to counter opponents ways to create combos ways to create memorable experiences ways to create tension ways to develop skills ways to draw cards ways to encourage planning ways to encourage player interaction ways to enhance decision-making ways to enhance enjoyment ways to enhance gameplay ways to foster creativity ways to gain actions ways to gain buys ways to gain cards ways to gain coins ways to gain extra turns ways to gain victory points ways to increase replayability ways to influence card draws ways to interact with opponents ways to introduce variability ways to manage resources ways to manipulate the deck ways to optimize turns ways to promote strategic thinking ways to reward foresight ways to trash cards heirloom_cards |
gptkbp:genre |
deck-building
|
gptkbp:illustratedBy |
Various artists
|
gptkbp:playsFor |
30-60 minutes
|
gptkbp:previousName |
2-4
|
gptkbp:publishedBy |
Rio Grande Games
|
gptkbp:releaseDate |
2016
|
gptkbp:setIn |
Renaissance_period
|