gptkbp:instance_of
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gptkb:tabletop_role-playing_game
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gptkbp:bfsLayer
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6
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gptkbp:bfsParent
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gptkb:Vincent_Baker
gptkb:Lumpley_Games
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gptkbp:accessibility
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easy to learn
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gptkbp:adaptation
|
gptkb:none
|
gptkbp:agent
|
high
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gptkbp:architectural_style
|
varied
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gptkbp:art_style
|
minimalist
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gptkbp:awards
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gptkb:Indie_RPG_Awards
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gptkbp:challenges
|
ethical decisions
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gptkbp:character
|
customizable
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gptkbp:character_development
|
dynamic
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gptkbp:character_relationships
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gptkb:launch_complex
personal and communal
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gptkbp:community
|
supportive
active online community
|
gptkbp:conflict
|
narrative consequences
social and physical
|
gptkbp:creator
|
gptkb:Vincent_Baker
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gptkbp:cultural_references
|
gptkb:mythological_figure
|
gptkbp:focus
|
character interactions
|
gptkbp:game_components
|
rulebook and dice
|
gptkbp:game_length
|
2 to 4 hours
|
gptkbp:game_mechanics
|
gptkb:battle
conflict resolution
|
gptkbp:game_replayability
|
high
|
gptkbp:game_world
|
gptkb:location
|
gptkbp:gameplay
|
flexible
|
gptkbp:has_ability
|
traits and relationships
|
gptkbp:has_expansion
|
gptkb:none
|
gptkbp:has_role
|
Dogs
|
https://www.w3.org/2000/01/rdf-schema#label
|
Dogs in the Vineyard
|
gptkbp:influence
|
inspired other games
|
gptkbp:influences
|
gptkb:American_frontier
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gptkbp:innovation
|
unique mechanics
|
gptkbp:inspiration
|
Mormon history
|
gptkbp:is_motivated_by
|
resolve conflicts
faith and duty
|
gptkbp:is_popular_in
|
cult following
|
gptkbp:legacy
|
influential in indie RP Gs
|
gptkbp:mechanics
|
dice rolling
|
gptkbp:narrative_style
|
emergent
player-driven
|
gptkbp:number_of_teams
|
2 to 5
|
gptkbp:outcome
|
player-driven
|
gptkbp:publisher
|
gptkb:Lumpley_Games
|
gptkbp:release_year
|
gptkb:2004
|
gptkbp:role
|
gptkb:dog_breed
|
gptkbp:setting
|
towns and communities
fantasy western
|
gptkbp:sound
|
moral dilemmas
serious and dramatic
|
gptkbp:style_of_play
|
collaborative storytelling
|
gptkbp:themes
|
morality
|
gptkbp:user_experience
|
immersive
|