gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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6
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gptkbp:bfsParent
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gptkb:Divinity_II:_Ego_Draconis
gptkb:Divinity_series
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gptkbp:art_style
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3 D graphics
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gptkbp:character_customization
|
customizable characters
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gptkbp:combat_system
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real-time combat
turn-based elements
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gptkbp:community
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gptkb:Community_Center
|
gptkbp:critical_reception
|
generally positive reviews
|
gptkbp:developer
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gptkb:Larian_Studios
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gptkbp:engine
|
gptkb:Divinity_Engine
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gptkbp:faction
|
unique abilities
multiple factions
faction alliances
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gptkbp:features
|
gptkb:political_intrigue
strategic gameplay
role-playing elements
multiplayer battles
dragon combat
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gptkbp:game_mechanics
|
resource management
strategic depth
unit management
competitive play
achievements
environmental interactions
player agency
cooperative play
leaderboards
tactical gameplay
base building
difficulty settings
story-driven missions
tutorial system
dynamic events
multiplayer matchmaking
diplomacy mechanics
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gptkbp:game_modes
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gptkb:campaign_mode
gptkb:video_game
skirmish mode
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gptkbp:gameplay
|
single-player
multiplayer
|
gptkbp:genre
|
Real-time strategy
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gptkbp:has_expansion
|
Divinity: Dragon Commander -The Dragon Commander
|
gptkbp:in-game_currency
|
gptkb:resources
gptkb:item
|
gptkbp:influences
|
gptkb:Divinity_II:_Ego_Draconis
gptkb:Divinity:_Original_Sin
|
gptkbp:intelligence
|
dynamic AI
|
gptkbp:military_branch
|
gptkb:dinosaur
gptkb:military_unit
air units
siege units
various unit types
|
gptkbp:narrative_style
|
player choices affect outcomes
|
gptkbp:platform
|
gptkb:Microsoft_Windows
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gptkbp:publisher
|
gptkb:Larian_Studios
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gptkbp:rating
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gptkb:television_series
|
gptkbp:release_date
|
August 2013
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gptkbp:series
|
gptkb:Divinity
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gptkbp:setting
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:soundtrack
|
original soundtrack
|
gptkbp:updates
|
post-launch support
|
gptkbp:voice_actor
|
professional voice actors
|