Statements (13)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Byleth
|
gptkbp:allows |
rewinding time
a finite number of uses |
gptkbp:enhances |
strategic planning
|
gptkbp:established |
the player
|
gptkbp:features |
tactical gameplay
|
https://www.w3.org/2000/01/rdf-schema#label |
Divine Pulse
|
gptkbp:is_part_of |
the game's narrative
|
gptkbp:is_protected_by |
unit deaths
|
gptkbp:is_similar_to |
time manipulation
|
gptkbp:used_in |
gptkb:Fire_Emblem:_Three_Houses
|