gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
2 D art
|
gptkbp:awards
|
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:D._I._C._E._Award_for_Outstanding_Achievement_in_Story
|
gptkbp:character_customization
|
limited
|
gptkbp:combat_system
|
gptkb:none
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gptkbp:community
|
available
|
gptkbp:critical_reception
|
highly acclaimed
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gptkbp:developer
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gptkb:ZA/_UM
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gptkbp:dialogue_options
|
branching paths
|
gptkbp:economy
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gptkb:none
|
gptkbp:expansion
|
includes additional content
|
gptkbp:fan_base
|
active community
|
gptkbp:game_engine
|
gptkb:Unity
|
gptkbp:game_length
|
15-30 hours
|
gptkbp:game_mechanics
|
gptkb:Logic
authority
perception
empathy
endurance
interpersonal skills
reaction speed
skill checks
physical instrument
savoir faire
thought cabinet
|
gptkbp:game_mode
|
single-player
|
gptkbp:gameplay
|
dialogue-heavy
|
gptkbp:genre
|
gptkb:role-playing_game
|
gptkbp:influences
|
gptkb:politics
gptkb:detective_fiction
gptkb:philosophy
|
gptkbp:inspiration
|
gptkb:real-world_politics
gptkb:literature
art movements
|
gptkbp:language_support
|
yes
|
gptkbp:localization
|
multiple languages
|
gptkbp:main_character
|
gptkb:Harry_Du_Bois
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:mac_OS
|
gptkbp:players
|
first-person
impact story
|
gptkbp:publisher
|
gptkb:ZA/_UM
|
gptkbp:release_date
|
March 30, 2021
|
gptkbp:release_format
|
digital and physical
|
gptkbp:release_platform
|
gptkb:Xbox_One
gptkb:Xbox_Series_X/_S
|
gptkbp:setting
|
gptkb:Revachol
|
gptkbp:skills
|
yes
|
gptkbp:soundtrack
|
original music
|
gptkbp:themes
|
gptkb:existentialism
gptkb:identity
societal issues
|
gptkbp:user_interface
|
minimalist
|
gptkbp:voice_acting
|
yes
|
gptkbp:bfsParent
|
gptkb:Disco_Elysium
|
gptkbp:bfsLayer
|
4
|