gptkbp:instance_of
|
gptkb:API
|
gptkbp:allows
|
custom input device configuration
device-specific features
|
gptkbp:can_be_used_with
|
PC games
console games
Windows games
|
gptkbp:developed_by
|
gptkb:Microsoft
|
gptkbp:enables
|
high precision input
|
https://www.w3.org/2000/01/rdf-schema#label
|
Direct Input API
|
gptkbp:includes
|
Direct Input Device Objects
Direct Input Events
|
gptkbp:is_compatible_with
|
gptkb:Windows_XP
gptkb:Windows_8
gptkb:operating_system
gptkb:Windows_2000
gptkb:Windows_11
gptkb:Windows_95
gptkb:Windows_98
gptkb:Windows_7
|
gptkbp:is_documented_in
|
Microsoft documentation
|
gptkbp:is_part_of
|
gptkb:Windows_API
gptkb:video_game_series
game development toolkit
|
gptkbp:is_supported_by
|
development tools
game engines
input libraries
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:is_used_for
|
input device handling
arcade input
simulator input
virtual reality input
|
gptkbp:part_of
|
gptkb:Direct_X
|
gptkbp:platform
|
gptkb:operating_system
|
gptkbp:provides
|
polling mechanism
device enumeration
input device calibration
force feedback support
input data processing
input event notifications
|
gptkbp:released_in
|
gptkb:1996
|
gptkbp:replaced_by
|
gptkb:Windows_Vista
X Input
|
gptkbp:requires
|
gptkb:Direct_X_runtime
|
gptkbp:supports
|
analog input
joysticks
flight sticks
steering wheels
digital input
multiple input devices
gamepads
force feedback effects
|
gptkbp:used_in
|
gptkb:video_game
|
gptkbp:written_in
|
gptkb:C++
|
gptkbp:bfsParent
|
gptkb:Microsoft_Direct_X
gptkb:Direct_X_suite
gptkb:Direct_X
|
gptkbp:bfsLayer
|
4
|