Statements (32)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:REST_API
|
| gptkbp:API |
gptkb:graphics_API
compute API |
| gptkbp:category |
gptkb:software
Windows components |
| gptkbp:competitor |
gptkb:OpenGL
gptkb:Vulkan Metal |
| gptkbp:developedBy |
gptkb:Microsoft
|
| gptkbp:includedIn |
gptkb:Windows_10
gptkb:Windows_11 |
| gptkbp:latestReleaseVersion |
12 Ultimate
|
| gptkbp:license |
proprietary
|
| gptkbp:operatingSystem |
gptkb:Windows
|
| gptkbp:partOf |
gptkb:DirectX
|
| gptkbp:releaseDate |
2015
|
| gptkbp:successor |
gptkb:DirectX_11
|
| gptkbp:supports |
gptkb:DirectStorage
gptkb:DirectML multithreading ray tracing graphics rendering mesh shaders variable rate shading low-level hardware access sampler feedback |
| gptkbp:usedFor |
multimedia applications
video games |
| gptkbp:website |
https://docs.microsoft.com/en-us/windows/win32/direct3d12/directx-12-graphics
|
| gptkbp:bfsParent |
gptkb:Adobe_Premiere_Elements
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
DirectX 12 (Windows)
|