gptkbp:instance_of
|
gptkb:video_game
gptkb:novel
gptkb:film
|
gptkbp:adaptation
|
gptkb:none
not adapted into film
no film adaptation
|
gptkbp:author
|
gptkb:Dan_Brown
|
gptkbp:awards
|
gptkb:none
|
gptkbp:based_on
|
gptkb:novel
|
gptkbp:book_cover
|
varies by edition
|
gptkbp:book_series
|
gptkb:none
standalone novel
|
gptkbp:book_significance
|
reflects modern anxieties about technology.
|
gptkbp:box_office
|
$10 million
|
gptkbp:budget
|
$26 million
|
gptkbp:character
|
gptkb:David_Becker
gptkb:Commander_Strathmore
gptkb:Megan
gptkb:Ruben
Greg Hale
|
gptkbp:character_arc
|
Susan's professional challenges
Susan Fletcher's moral dilemmas
Susan's professional growth
|
gptkbp:character_development
|
Susan Fletcher's growth
Susan Fletcher's growth as a cryptographer
|
gptkbp:character_motivation
|
protecting national security
personal and professional stakes
|
gptkbp:character_relationships
|
internal and external struggles
Susan and David's romance
Susan vs. the NSA
Susan's overconfidence
teamwork vs. individualism
|
gptkbp:character_traits
|
intelligence and determination
|
gptkbp:cinematography_by
|
gptkb:Roger_Deakins
|
gptkbp:conflict
|
government surveillance
human vs. machine
suspenseful climax
hacker threats
resolved through intelligence
|
gptkbp:contains
|
action sequences
mystery elements
romantic subplot
|
gptkbp:country
|
gptkb:United_States
|
gptkbp:critical_analysis
|
explores ethical implications of technology
explores ethical implications of surveillance
|
gptkbp:critical_reception
|
Mixed reviews
mixed
mixed reviews
|
gptkbp:criticism
|
analyzed for its portrayal of technology.
|
gptkbp:cultural_impact
|
increased interest in cryptography
discussion on privacy rights
influence on tech thrillers
|
gptkbp:developer
|
gptkb:Koei
|
gptkbp:directed_by
|
gptkb:Michael_Apted
|
gptkbp:distributor
|
gptkb:Columbia_Pictures
|
gptkbp:edited_by
|
gptkb:John_Gilbert
|
gptkbp:element
|
the fortress as a metaphor for security
|
gptkbp:features
|
moral dilemmas
government conspiracy
high-tech espionage
|
gptkbp:filming_location
|
gptkb:California
|
gptkbp:first_edition
|
1998 edition
|
gptkbp:first_published
|
frequently discussed
|
gptkbp:followed_by
|
gptkb:Deception_Point
|
gptkbp:follows
|
cryptography expert
|
gptkbp:gameplay
|
Puzzle-solving
|
gptkbp:genre
|
gptkb:Thriller
gptkb:thriller
Action-adventure
|
gptkbp:graphics
|
gptkb:2_D
|
gptkbp:has_character
|
gptkb:Gregory
gptkb:Commander_Strathmore
gptkb:Megan
gptkb:Susan_Fletcher
the antagonist
Trevor Strathmore
|
gptkbp:has_sequel
|
gptkb:none
|
gptkbp:has_theme
|
gptkb:national_security
surveillance
ethical dilemmas
trust and betrayal
privacy issues
information warfare
love and loyalty
personal sacrifice
consequences of technology
technology vs humanity
intelligence and deception
|
gptkbp:historical_context
|
post-Cold War era
|
gptkbp:home_media_release
|
gptkb:2007
|
https://www.w3.org/2000/01/rdf-schema#label
|
Digital Fortress
|
gptkbp:influenced_artists
|
thriller genre writers
|
gptkbp:influenced_by
|
gptkb:The_Da_Vinci_Code
|
gptkbp:influences
|
Cyberpunk genre
technology and ethics
real-life cryptography issues
|
gptkbp:influential_aspects
|
technology in society
|
gptkbp:inspiration
|
cryptography advancements
real-life cryptography issues
internet security issues
real NSA operations
real-life events in cryptography
|
gptkbp:inspired_by
|
real-life cryptography issues
|
gptkbp:isbn
|
978-0-312-19999-4
978-0-312-19929-0
|
gptkbp:language
|
English
|
gptkbp:literary_devices
|
foreshadowing
|
gptkbp:main_character
|
gptkb:David_Becker
gptkb:Susan_Fletcher
|
gptkbp:mode
|
Single-player
|
gptkbp:mood
|
tense
tense and suspenseful
|
gptkbp:moral
|
privacy vs. security
|
gptkbp:motif
|
gptkb:betrayal
gptkb:trust
secrecy
trust and betrayal
|
gptkbp:music_by
|
gptkb:Hans_Zimmer
|
gptkbp:narrative
|
gptkb:Espionage
omniscient narrator
linear progression
|
gptkbp:narrative_style
|
third-person
foreshadowing
|
gptkbp:notable_character
|
gptkb:David_Becker
|
gptkbp:notable_themes
|
trust and betrayal
|
gptkbp:number_of_books
|
gptkb:medium
|
gptkbp:page_count
|
384
|
gptkbp:platform
|
gptkb:Play_Station
|
gptkbp:plot
|
linear
race against time
ethical dilemmas in technology
A cryptographer must stop a powerful code from being broken.
code-breaking technology
a code that cannot be broken
A cryptographer must stop a powerful code from being released.
the digital code
|
gptkbp:plot_twist
|
unexpected betrayal
unexpected betrayals
|
gptkbp:premiere
|
gptkb:Los_Angeles
|
gptkbp:protagonist
|
gptkb:Agent
|
gptkbp:publication
|
hardcover
|
gptkbp:published
|
gptkb:1998
|
gptkbp:published_in
|
gptkb:1998
|
gptkbp:publisher
|
gptkb:Koei
gptkb:St._Martin's_Press
|
gptkbp:rating
|
PG-13
|
gptkbp:reader_demographic
|
high
adults
popular among thriller fans
highly engaging
thriller enthusiasts
thrilling and suspenseful
|
gptkbp:release_date
|
gptkb:1995
2007-01-05
|
gptkbp:release_format
|
gptkb:DVD
gptkb:Blu-ray
|
gptkbp:runtime
|
124 minutes
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:screenplay_by
|
gptkb:William_Goldman
|
gptkbp:sequel
|
gptkb:none
gptkb:Digital_Fortress_II
gptkb:Deception_Point
|
gptkbp:series
|
standalone
Digital Fortress series
|
gptkbp:set_in
|
gptkb:San_Francisco
|
gptkbp:setting
|
gptkb:NSA_headquarters
gptkb:Spain
gptkb:Tokyo
gptkb:United_States
Futuristic
|
gptkbp:setting_time
|
1990s
late 1990s
|
gptkbp:soundtrack
|
gptkb:Original_score
Digital Fortress Soundtrack
|
gptkbp:starring
|
gptkb:Scott_Glenn
gptkb:David_Morse
gptkb:Maria_Bello
|
gptkbp:symbolism
|
digital security
the digital fortress itself
|
gptkbp:target_audience
|
adults
|
gptkbp:thematic_element
|
fear of the unknown
technology vs. humanity
|
gptkbp:theme
|
gptkb:crypt
gptkb:national_security
gptkb:technology
|
gptkbp:user_reviews
|
mixed to positive
|
gptkbp:writing_style
|
fast-paced
|
gptkbp:written_by
|
gptkb:Dan_Brown
|
gptkbp:bfsParent
|
gptkb:Dan_Brown
|
gptkbp:bfsLayer
|
4
|