Statements (53)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:characterDevelopment |
Digimon_from_various_seasons
|
gptkbp:characterTraits |
yes
|
gptkbp:composer |
Yasuharu Takanashi
|
gptkbp:developer |
gptkb:Bandai_Namco_Entertainment
|
gptkbp:game_features |
power-ups
special moves environmental hazards local multiplayer online multiplayer Digivolution unlockable characters 4-player battles |
gptkbp:game_mechanics |
team dynamics
character stats environmental effects difficulty levels leaderboards character abilities match types team attacks tutorial mode combo system spectator mode finishing moves practice mode power gauge special attacks item pickups block and dodge stage interactions timed matches |
gptkbp:gameFeatures |
gptkb:Unreal_Engine
|
gptkbp:genre |
fighting game
|
gptkbp:inspiration |
gptkb:Digimon_franchise
|
gptkbp:mode |
single-player
Story Mode multiplayer Survival Mode Battle Mode Team Battle |
gptkbp:platforms |
gptkb:PlayStation_3
gptkb:Xbox_360 |
gptkbp:previousName |
12
|
gptkbp:publisher |
gptkb:Bandai_Namco_Games
|
gptkbp:releaseRegion |
gptkb:Japan
gptkb:North_America Europe |
gptkbp:releaseYear |
November 11, 2014
|
gptkbp:sequel |
gptkb:Digimon_Rumble_Arena_2
|
gptkbp:series |
gptkb:Digimon
|
gptkbp:setting |
gptkb:Digimon_universe
|
gptkbp:style |
cell-shaded
|