Statements (25)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:alternativeName |
Dynamite Deka
|
gptkbp:arcadeSystem |
gptkb:Sega_ST-V
|
gptkbp:basedOn |
gptkb:Die_Hard_(film)
|
gptkbp:developer |
gptkb:Sega
gptkb:AM1 |
gptkbp:franchise |
gptkb:Die_Hard
|
gptkbp:genre |
beat 'em up
|
https://www.w3.org/2000/01/rdf-schema#label |
Die Hard Arcade
|
gptkbp:mainCharacter |
gptkb:John_McClane
|
gptkbp:mode |
multiplayer
single-player |
gptkbp:notableFor |
first beat 'em up to use texture-mapped 3D polygons
|
gptkbp:originalTitle |
Dynamite Deka
|
gptkbp:platform |
gptkb:Sega_Saturn
Arcade |
gptkbp:publisher |
gptkb:Sega
|
gptkbp:region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:releaseDate |
1996
|
gptkbp:sequel |
gptkb:Dynamite_Cop
|
gptkbp:setting |
gptkb:skyscraper
|
gptkbp:bfsParent |
gptkb:Sega_AM3
|
gptkbp:bfsLayer |
7
|