gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:artistic_director
|
gptkb:Kōsuke_Fujishima
|
gptkbp:character_classes
|
gptkb:Hunter
|
gptkbp:combat_system
|
stylish action
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Capcom
|
gptkbp:difficulty_levels
|
multiple
|
gptkbp:enemy_types
|
gptkb:Demon
|
gptkbp:engine
|
gptkb:MT_Framework
|
gptkbp:franchise
|
gptkb:Devil_May_Cry_franchise
|
gptkbp:game_awards
|
Best Game of 2001
|
gptkbp:game_design
|
gptkb:Hideki_Kamiya
|
gptkbp:game_features
|
gptkb:exploration
boss battles
platforming
puzzle solving
unlockable content
stylish combat
upgrade system
secret missions
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
combo system
|
gptkbp:game_mode
|
single-player
|
gptkbp:genre
|
action-adventure
|
gptkbp:has_prequel
|
gptkb:Devil_May_Cry_3:_Dante's_Awakening
|
https://www.w3.org/2000/01/rdf-schema#label
|
Devil May Cry (2001)
|
gptkbp:influenced_by
|
gptkb:Resident_Evil
|
gptkbp:influenced_games
|
gptkb:Ninja_Gaiden
gptkb:Bayonetta
gptkb:God_of_War
|
gptkbp:inspired_by
|
gptkb:Gothic_architecture
|
gptkbp:main_character
|
gptkb:Dante
|
gptkbp:merchandise
|
gptkb:weapons
orbs
health items
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Masami_Ueda
|
gptkbp:narrative_theme
|
demon hunting
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:plot
|
Dante battles demons to avenge his mother.
|
gptkbp:publisher
|
gptkb:Capcom
|
gptkbp:release_date
|
October 17, 2001
August 23, 2001
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
over 3 million copies
|
gptkbp:sequel
|
gptkb:Devil_May_Cry_2
|
gptkbp:series
|
gptkb:Devil_May_Cry
|
gptkbp:setting
|
gptkb:Mallet_Island
|
gptkbp:viewpoint
|
fixed camera
|
gptkbp:voice_actor
|
gptkb:Kazuya_Nakai
gptkb:Kirk_Thornton
gptkb:Dan_Southworth
gptkb:Reuben_Langdon
|
gptkbp:bfsParent
|
gptkb:Trish_Una
|
gptkbp:bfsLayer
|
5
|