gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Destroy_All_Humans!
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gptkbp:art_style
|
cartoonish
|
gptkbp:awards
|
Best Game of 2005
|
gptkbp:composer
|
gptkb:Derek_Duke
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
|
gptkb:Pandemic_Studios
|
gptkbp:enemy
|
gptkb:military_unit
gptkb:government_agency
gptkb:Person
|
gptkbp:game_engine
|
gptkb:software
|
gptkbp:game_features
|
combat mechanics
open world
vehicle mechanics
stealth mechanics
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
disguises
telekinesis
mind control
death ray
abduction beam
|
gptkbp:game_modes
|
single-player
story mode
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Destroy All Humans! (2005)
|
gptkbp:in-game_currency
|
gptkb:DJ
|
gptkbp:influenced_by
|
gptkb:Author
|
gptkbp:inspired_by
|
1950s pop culture
|
gptkbp:main_character
|
gptkb:Cryptosporidium-137
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
alien invasion
|
gptkbp:number_of_teams
|
gptkb:Cryptosporidium-137
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:Xbox
|
gptkbp:publisher
|
gptkb:THQ
|
gptkbp:release_date
|
2005-07-12
|
gptkbp:release_platform
|
P S4
|
gptkbp:remake
|
gptkb:Destroy_All_Humans!_(2020)
|
gptkbp:sequel
|
gptkb:Destroy_All_Humans!_(2020)
|
gptkbp:series
|
gptkb:Destroy_All_Humans!
|
gptkbp:setting
|
gptkb:military_unit
gptkb:town
rural areas
urban areas
1950s America
secret bases
alien spacecraft
open world environment
|
gptkbp:soundtrack
|
orchestral
|
gptkbp:voice_actor
|
gptkb:Richard_Steven_Horvitz
gptkb:Mike_Mc_Farland
gptkb:Danielle_Nicolet
|