Demon's Souls Engine

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:developed_by gptkb:From_Software
gptkbp:features real-time lighting
highly detailed environments
dynamic shadows
gptkbp:first_introduced Demon's Souls (2009)
gptkbp:has gptkb:user_interface
gptkb:art
gptkb:soundtrack
gptkb:game_mechanics
gptkb:voice_acting
gptkb:magic_system
modular architecture
puzzle elements
environmental hazards
combat mechanics
environmental storytelling
advanced rendering techniques
day-night cycle
level design
dynamic weather effects
boss encounters
dungeon design
enemy variety
weapon variety
exploration mechanics
NPC interactions
stealth mechanics
extensive lore
custom physics engine
character progression system
cutscene integration
crafting mechanics
detailed animations
armor variety
detailed enemy AI
extensive item system
https://www.w3.org/2000/01/rdf-schema#label Demon's Souls Engine
gptkbp:influenced_by gptkb:Gothic_architecture
Game Design
RPG mechanics
gptkbp:known_for challenging gameplay
atmospheric storytelling
unique multiplayer features
gptkbp:successor gptkb:King's_Field_Engine
gptkbp:supports multiplayer gameplay
character customization
detailed character models
immersive sound design
varied combat styles
multiple character classes
complex animations
AI-driven enemies
gptkbp:used_in gptkb:Bloodborne
gptkb:Dark_Souls
gptkb:Demon's_Souls
gptkb:Sekiro:_Shadows_Die_Twice
gptkbp:bfsParent gptkb:Capcom
gptkbp:bfsLayer 4