Properties (61)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Video Game Engine
|
gptkbp:compatibleWith |
gptkb:PlayStation_3
gptkb:PlayStation_5 |
gptkbp:developedBy |
gptkb:FromSoftware
|
gptkbp:enhances |
Post-processing effects
|
gptkbp:features |
Advanced AI
Physics simulation Character classes Character progression Environmental storytelling Rich lore Real-time lighting Crafting system Stealth mechanics Skill trees Multiple endings Dynamic shadows Complex level design Lore-rich quests Inventory_management |
gptkbp:firstHeld |
Demon's_Souls_(2009)
|
https://www.w3.org/2000/01/rdf-schema#label |
Demon's Souls Engine
|
gptkbp:influencedBy |
Game Design Principles
|
gptkbp:inspiration |
Souls-like genre
|
gptkbp:knownFor |
Cinematic storytelling
Challenging gameplay Artistic direction Immersive world-building Atmospheric environments Innovative combat system Unique multiplayer mechanics Epic_boss_battles |
gptkbp:successor |
gptkb:King's_Field_Engine
|
gptkbp:supports |
Community engagement
Multiple languages Voice acting Downloadable content Game streaming User-generated content Seasonal events Character customization Replayability Game updates Dynamic weather effects High-definition graphics Open-world exploration Achievements and trophies Virtual reality compatibility Game mods Cross-generation play Multiplayer_gameplay |
gptkbp:usedIn |
Dark Souls
Bloodborne Demon's Souls Sekiro: Shadows Die Twice |
gptkbp:utilizes |
Artificial intelligence
Procedural generation Realistic animations Animation blending Cutscene technology Sound design techniques |