Statements (64)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:awards |
Best_Game_at_The_Game_Awards_2020
|
gptkbp:criticalReception |
positive
|
gptkbp:developedBy |
Bluepoint Games
|
gptkbp:drawings |
4K resolution
ray tracing 60 frames per second |
gptkbp:engine |
Bluepoint Engine
|
gptkbp:features |
sound design
boss battles puzzles environmental hazards character classes online multiplayer combat mechanics environmental storytelling soul system voice acting character customization day-night cycle dynamic weather level design magic system character progression multiple endings crafting system single-player mode hidden areas cutscenes difficulty settings tutorial system enemy variety weapon variety photo mode fast travel trophy system upgrade system lore exploration character deaths summoning system new game plus invading system secret bosses NPC_interactions enemy_AI stealth_mechanics soul_memory_system |
gptkbp:gameFeatures |
competitive
cooperative multiplayer |
gptkbp:gameplay |
third-person perspective
|
gptkbp:genre |
action role-playing
|
gptkbp:influencedBy |
Dark Souls
Bloodborne Sekiro: Shadows Die Twice Demon's Souls original |
gptkbp:musicComposer |
gptkb:Shoji_Meguro
|
gptkbp:narrativeStyle |
redemption
|
gptkbp:platforms |
gptkb:PlayStation_5
|
gptkbp:publishedBy |
gptkb:Sony_Interactive_Entertainment
|
gptkbp:releaseDate |
November 12, 2020
|
gptkbp:remake |
Demon's Souls
|
gptkbp:setting |
fantasy
|
gptkbp:style |
gothic
|