gptkbp:instance_of
|
gptkb:role-playing_game
|
gptkbp:abilities
|
varied
derived from skills
|
gptkbp:adaptations
|
various media
|
gptkbp:archetype
|
varied
|
gptkbp:artwork
|
gptkb:Jason_Thompson
|
gptkbp:challenges
|
gptkb:complex
|
gptkbp:character_appearance
|
detailed
|
gptkbp:character_customization
|
high
|
gptkbp:character_development
|
ongoing
|
gptkbp:character_motivation
|
gptkb:survival
|
gptkbp:character_relationships
|
dynamic
internal
|
gptkbp:character_type
|
gptkb:Agent
|
gptkbp:community_support
|
active
|
gptkbp:created_character
|
point-based
|
gptkbp:critical_reception
|
positive
|
gptkbp:design
|
gptkb:Dennis_Detwiller
|
gptkbp:expansion
|
gptkb:Delta_Green_RPG
|
gptkbp:fate
|
tragic
|
gptkbp:fighting_style
|
turn-based
|
gptkbp:focus
|
gptkb:investigation
|
gptkbp:game_appearance
|
flexible
|
gptkbp:game_community
|
supportive
|
gptkbp:game_components
|
gptkb:rulebook
|
gptkbp:game_design
|
required
tense
|
gptkbp:game_length
|
3-5 hours
|
gptkbp:game_mechanics
|
realistic
|
gptkbp:game_replayability
|
high
|
gptkbp:game_setting
|
urban
|
gptkbp:game_world
|
secretive
|
gptkbp:genre
|
gptkb:horror
|
gptkbp:has_lore
|
extensive
|
gptkbp:has_role
|
team-based
|
gptkbp:hobby
|
included
|
gptkbp:human_interaction
|
collaborative
|
gptkbp:influences
|
gptkb:occultism
|
gptkbp:inspired_by
|
gptkb:H._P._Lovecraft
|
gptkbp:language
|
English
|
gptkbp:legacy
|
influential
|
gptkbp:narrative
|
episodic
non-linear
|
gptkbp:parent_agency
|
high
|
gptkbp:players
|
2-6
|
gptkbp:publisher
|
gptkb:Arc_Dream_Publishing
|
gptkbp:related_to
|
gptkb:Delta_Green
|
gptkbp:release_year
|
gptkb:2016
|
gptkbp:role
|
investigator
|
gptkbp:session
|
variable
|
gptkbp:setting
|
modern day
|
gptkbp:sound
|
dark
|
gptkbp:source
|
gptkb:mythology
|
gptkbp:style_of_play
|
narrative-driven
|
gptkbp:system
|
d100
|
gptkbp:tempo
|
variable
|
gptkbp:themes
|
gptkb:mystery
paranoia
|
gptkbp:user_experience
|
immersive
|
gptkbp:bfsParent
|
gptkb:Delta_Green_RPG
|
gptkbp:bfsLayer
|
7
|