gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
stylized
|
gptkbp:awards
|
Best Narrative at the Indie Cade 2021
Nominated for BAFTA Games Awards
Nominated for IGF Awards
Nominated for Australian Game Awards
|
gptkbp:character_customization
|
limited
|
gptkbp:character_development
|
dynamic
|
gptkbp:community_support
|
active
|
gptkbp:composer
|
gptkb:Liam_O'_Donnell
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
Modern Storyteller
|
gptkbp:difficulty
|
adjustable
|
gptkbp:dlc
|
gptkb:none
|
gptkbp:engine
|
gptkb:aircraft
|
gptkbp:game_length
|
4-6 hours
|
gptkbp:game_mechanics
|
puzzle-solving
inventory system
dialogue system
|
gptkbp:game_world
|
open-world
|
gptkbp:gameplay
|
time loop
|
gptkbp:genre
|
gptkb:amusement_park
gptkb:video_game
|
gptkbp:has_lore
|
rich
|
https://www.w3.org/2000/01/rdf-schema#label
|
Death in the Forgotten City
|
gptkbp:influences
|
gptkb:Roman_mythology
gptkb:mythological_figure
|
gptkbp:inspiration
|
gptkb:The_Forgotten_City_mod
|
gptkbp:interacts_with
|
gptkb:organization
NP Cs
|
gptkbp:multiplayer
|
single-player
|
gptkbp:narrative_style
|
gptkb:mythological_figure
non-linear
branching narrative
|
gptkbp:number_of_teams
|
multiple endings
impact story
a character who can die
|
gptkbp:platform
|
gptkb:PC
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
Modern Storyteller
|
gptkbp:release_date
|
August 2021
|
gptkbp:release_platform
|
gptkb:Epic_Games_Store
gptkb:Steam
|
gptkbp:setting
|
gptkb:Province
historical
mysterious
|
gptkbp:theme
|
gptkb:spacecraft
decision-making
|
gptkbp:themes
|
gptkb:mythological_figure
history
morality
consequences
|
gptkbp:updates
|
frequent
|
gptkbp:voice_actor
|
featured
|
gptkbp:bfsParent
|
gptkb:Aerith_Gainsborough
|
gptkbp:bfsLayer
|
4
|