Death Note: The Game -Kira vs. L
GPTKB entity
Statements (239)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:festival
|
gptkbp:art_style |
anime-inspired
|
gptkbp:artwork |
2 D graphics
|
gptkbp:awards |
gptkb:none
|
gptkbp:based_on |
gptkb:festival
Death Note manga |
gptkbp:character |
gptkb:Misa_Amane
gptkb:Light_Yagami gptkb:Ryuk gptkb:Kira gptkb:L Mello Near |
gptkbp:character_customization |
gptkb:battle
|
gptkbp:character_development |
Kira's moral dilemmas
L's deductive reasoning |
gptkbp:combat_system |
2 D fighting
|
gptkbp:community |
online forums
|
gptkbp:community_support |
limited
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developed_by |
gptkb:Konami
gptkb:Nippon_Ichi_Software |
gptkbp:developer |
gptkb:Konami
gptkb:Nippon_Ichi_Software |
gptkbp:difficulty |
adjustable
|
gptkbp:fan_base |
dedicated
|
gptkbp:features |
gptkb:video_game
gptkb:book gptkb:Kira gptkb:L gptkb:war time management dynamic environments plot twists moral dilemmas strategic alliances story mode real-time strategy achievements character interactions player choices character customization intense rivalries interactive storytelling leaderboards strategic decision-making AI opponents detective work crime solving narrative depth clues character backstories immersive gameplay turn-based strategy unlockable content timed events multiple endings moral choices evidence analysis anime-style graphics challenge mode dialogue choices strategy elements enemy encounters psychological elements strategy planning clue gathering suspenseful narrative investigation mechanics detective gameplay characters from Death Note |
gptkbp:features_character |
gptkb:Kira
gptkb:L |
gptkbp:follows |
Death Note manga
Death Note anime |
gptkbp:game_engine |
proprietary engine
|
gptkbp:game_features |
gptkb:Detective
gptkb:power-ups gptkb:Actor gptkb:video_game gptkb:special_abilities gptkb:book decision-making time management resource management strategic planning plot twists moral dilemmas special moves achievements fan service character interactions character motivations environmental interactions visual novel elements character customization plot development interactive storytelling leaderboards mystery solving emotional engagement character backstories character progression character abilities online play unlockable content multiplayer battles multiple endings thematic depth environmental puzzles cutscenes tutorial mode character unlocks difficulty settings dialogue choices unlockable characters character relationships combo system stealth elements narrative choices story cutscenes clue gathering anime cutscenes clue analysis |
gptkbp:game_length |
approximately 10 hours
|
gptkbp:game_mechanics |
gptkb:Detective
gptkb:battle decision making puzzle solving deduction deduction and strategy |
gptkbp:game_modes |
single-player
multiplayer story mode versus mode training mode |
gptkbp:game_type |
gptkb:battle
|
gptkbp:game_world |
open world
|
gptkbp:gameplay |
gptkb:battle
turn-based detective work |
gptkbp:genre |
gptkb:amusement_park
gptkb:battle gptkb:boxing_match |
gptkbp:graphics |
3 D graphics
|
gptkbp:has_ability |
investigation and deduction
|
gptkbp:has_sequel |
gptkb:Death_Note:_The_Last_Name
Death Note: The Game -Kira vs. L -The Last Name |
gptkbp:has_song |
gptkb:Death_Note:_The_Game_soundtrack
Death Note: The Last Name soundtrack |
gptkbp:in-game_items |
plot twists
strategic options notes character interactions evidence clues endings decision points climactic moments investigation tools characters' profiles death notes |
gptkbp:includes |
gptkb:Actor
character customization multiple endings cutscenes |
gptkbp:influenced_by |
gptkb:anime
psychological thriller |
gptkbp:influences |
gptkb:anime
gptkb:anime_adaptations gptkb:hospital gptkb:Detective gptkb:tabletop_role-playing_game gptkb:Author psychological thriller board games detective genre card games visual novels strategy games |
gptkbp:inspired_by |
gptkb:anime
Death Note anime |
gptkbp:language |
gptkb:Japanese
English interactive |
gptkbp:legacy |
cult classic
|
gptkbp:localization |
Japanese only
|
gptkbp:main_character |
gptkb:Kira
gptkb:L |
gptkbp:merchandise |
gptkb:none
|
gptkbp:multiplayer |
gptkb:theorem
gptkb:battle not available |
gptkbp:narrative_style |
gptkb:mythological_figure
non-linear detective story cat-and-mouse game |
gptkbp:number_of_teams |
gptkb:Kira
gptkb:L third-person impact story affects outcome |
gptkbp:platform |
gptkb:Play_Station_2
gptkb:Play_Station_3 gptkb:Nintendo_DS |
gptkbp:plot |
Kira and L's battle of wits
|
gptkbp:published_by |
gptkb:Nippon_Ichi_Software
|
gptkbp:publisher |
gptkb:Konami
gptkb:Nippon_Ichi_Software |
gptkbp:puzzles |
gptkb:battle
|
gptkbp:rating |
T for Teen
ESRBT CEROB |
gptkbp:release_date |
gptkb:2007
gptkb:2009 |
gptkbp:release_region |
gptkb:Japan
|
gptkbp:release_year |
gptkb:2007
|
gptkbp:released |
gptkb:Play_Station_2
gptkb:Play_Station_3 gptkb:Nintendo_DS |
gptkbp:sequel |
gptkb:Death_Note:_The_Game_-The_Last_Name
Death Note: The Game -Kira vs. L -The Last Name |
gptkbp:series |
gptkb:festival
|
gptkbp:setting |
gptkb:Death_Note_universe
gptkb:Tokyo modern Japan |
gptkbp:sound |
gptkb:Actor
|
gptkbp:soundtrack |
gptkb:musical
original music original soundtrack |
gptkbp:target_audience |
teenagers
teenagers and adults |
gptkbp:themes |
morality and justice
|
gptkbp:updates |
gptkb:none
|
gptkbp:user_interface |
touchscreen
|
gptkbp:voice_actor |
gptkb:Japanese
Japanese cast |