gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Death_Note:_Kira_Game
gptkb:Death_Note:_Kira_Game_(DS)
|
gptkbp:art_style
|
anime-inspired
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gptkbp:based_on
|
Death Note manga
|
gptkbp:character
|
gptkb:Misa_Amane
gptkb:L_Lawliet
gptkb:Light_Yagami
gptkb:Ryuk
Mello
Near
|
gptkbp:character_customization
|
limited
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gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
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gptkb:Konami
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gptkbp:features
|
multiple endings
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gptkbp:game_engine
|
proprietary engine
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gptkbp:game_features
|
gptkb:musician
gptkb:church
gptkb:Detective
gptkb:book
gptkb:battle
decision making
time management
plot twists
moral dilemmas
suspense
tension
character arcs
atmospheric elements
visual storytelling
character interactions
plot development
detective work
mystery solving
emotional engagement
thematic depth
moral choices
climactic moments
narrative choices
psychological elements
dialogue options
clue gathering
plot arcs
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
gptkb:hospital
|
gptkbp:genre
|
gptkb:amusement_park
|
gptkbp:influences
|
visual novels
|
gptkbp:inspired_by
|
Death Note anime
|
gptkbp:main_character
|
gptkb:L_Lawliet
gptkb:Light_Yagami
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:mythological_figure
|
gptkbp:platform
|
gptkb:Nintendo_DS
|
gptkbp:publisher
|
gptkb:Konami
|
gptkbp:puzzles
|
gptkb:theorem
|
gptkbp:release_date
|
gptkb:2007
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:sequel
|
gptkb:Death_Note:_Kira_Game
|
gptkbp:setting
|
gptkb:Tokyo
|
gptkbp:soundtrack
|
original music
|
gptkbp:target_audience
|
teenagers
|