gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:video_game
|
gptkbp:antagonist
|
Tyrone King
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gptkbp:art_style
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gptkb:comic_book
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gptkbp:character_customization
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gptkb:battle
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gptkbp:critical_reception
|
generally positive
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gptkbp:developer
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gptkb:Capcom_Vancouver
|
gptkbp:dlc
|
gptkb:Case_Zero
Case West
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gptkbp:engine
|
gptkb:MT_Framework
|
gptkbp:features
|
zombies
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gptkbp:follows
|
gptkb:Chuck_Greene
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gptkbp:game_engine
|
gptkb:MT_Framework
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:Actor
gptkb:video_game
gptkb:online_multiplayer
gptkb:museum
gptkb:film
time management
inventory management
boss battles
health management
time limits
environmental hazards
achievements
combat mechanics
environmental storytelling
co-op gameplay
photo opportunities
day-night cycle
dynamic weather
leaderboards
character progression
crafting system
cutscenes
story missions
skill upgrades
side missions
NPC interactions
stealth mechanics
item crafting
dynamic AI
vehicle combat
offline multiplayer
zombie hordes
survivor rescue
weapon combinations
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gptkbp:game_length
|
approximately 20 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:gameplay
|
open world
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Dead Rising 2
|
gptkbp:influenced_by
|
zombie films
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gptkbp:main_character
|
gptkb:Chuck_Greene
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival horror
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
September 24, 2010
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gptkbp:release_platform
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:sales
|
over 2 million copies
|
gptkbp:sequel
|
gptkb:Dead_Rising
|
gptkbp:setting
|
gptkb:Fortune_City
|
gptkbp:soundtrack
|
gptkb:musical
|