Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:developer |
gptkb:Seibu_Kaihatsu
|
| gptkbp:genre |
gptkb:first-person_shooter
|
| gptkbp:mainCharacter |
gptkb:detective_fiction
|
| gptkbp:mechanic |
boss battles
cover system player silhouette overlays background |
| gptkbp:mode |
single-player
|
| gptkbp:musicBy |
gptkb:Tatsuya_Kiuchi
|
| gptkbp:objective |
rescue kidnapped girlfriend
|
| gptkbp:perspective |
third-person
|
| gptkbp:platform |
gptkb:Master_System
Arcade |
| gptkbp:publisher |
gptkb:Sega
|
| gptkbp:region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
| gptkbp:releaseYear |
1988
|
| gptkbp:setting |
1930s
|
| gptkbp:style |
sprite-based
|
| gptkbp:bfsParent |
gptkb:Seibu_Kaihatsu_arcade_systems
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Dead Angle
|