Statements (23)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:developer |
gptkb:Seibu_Kaihatsu
|
gptkbp:genre |
first-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Dead Angle
|
gptkbp:mainCharacter |
gptkb:detective_fiction
|
gptkbp:mechanic |
boss battles
cover system player silhouette overlays background |
gptkbp:mode |
single-player
|
gptkbp:musicBy |
gptkb:Tatsuya_Kiuchi
|
gptkbp:objective |
rescue kidnapped girlfriend
|
gptkbp:perspective |
third-person
|
gptkbp:platform |
gptkb:Master_System
Arcade |
gptkbp:publisher |
gptkb:Sega
|
gptkbp:region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:releaseYear |
1988
|
gptkbp:setting |
1930s
|
gptkbp:style |
sprite-based
|
gptkbp:bfsParent |
gptkb:Seibu_Kaihatsu_arcade_systems
|
gptkbp:bfsLayer |
7
|