gptkbp:instance_of
|
gptkb:video_game
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gptkbp:art_style
|
stylized graphics
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gptkbp:character_customization
|
limited
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gptkbp:composer
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gptkb:Mick_Gordon
|
gptkbp:critical_reception
|
generally positive reviews
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gptkbp:developer
|
gptkb:Vigil_Games
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gptkbp:dlc
|
gptkb:Argul's_Tomb
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gptkbp:enemy
|
varied
|
gptkbp:game_engine
|
gptkb:Havok
|
gptkbp:game_features
|
gptkb:museum
gptkb:computer
interactive environments
boss battles
environmental hazards
replayability
environmental interactions
environmental storytelling
side quests
day-night cycle
dynamic weather
fighting styles
character progression
character abilities
crafting system
environmental puzzles
skill trees
hidden areas
exploration rewards
loot system
enemy AI
character relationships
fast travel
NPC interactions
dynamic combat system
dynamic quests
narrative choices
stealth mechanics
co-op elements
combat combos
upgrade system
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gptkbp:game_length
|
10-15 hours
|
gptkbp:genre
|
action-adventure
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gptkbp:has_expansion
|
gptkb:Darksiders_II
|
gptkbp:has_gameplay_element
|
gptkb:spacecraft
combat
puzzle-solving
|
gptkbp:influences
|
gptkb:The_Legend_of_Zelda_series
gptkb:Devil_May_Cry_series
gptkb:God_of_War_series
|
gptkbp:main_character
|
gptkb:Death
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
the search for the lost souls
|
gptkbp:part_of
|
gptkb:Darksiders_series
|
gptkbp:platform
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:THQ
|
gptkbp:release_date
|
August 2012
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gptkbp:release_platform
|
gptkb:Steam
|
gptkbp:setting
|
post-apocalyptic world
|
gptkbp:bfsParent
|
gptkb:Darksiders_franchise
|
gptkbp:bfsLayer
|
5
|