Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:C_programming_language
|
gptkbp:community |
active user community
|
gptkbp:developed_by |
The Game Creators
|
gptkbp:example |
included with software
|
gptkbp:features |
networking capabilities
file handling input handling sound support easy-to-learn syntax real-time 3 D engine |
gptkbp:has_documentation |
available online
|
https://www.w3.org/2000/01/rdf-schema#label |
Dark BASIC Classic
|
gptkbp:influenced_by |
gptkb:C_programming_language
|
gptkbp:license |
proprietary
|
gptkbp:platform |
gptkb:Windows
|
gptkbp:release_date |
gptkb:2000
|
gptkbp:successor |
gptkb:Dark_BASIC_Professional
|
gptkbp:supports |
gptkb:Animation
team collaboration debugging tools game physics multimedia applications object-oriented programming performance profiling scripting user interface design version control music playback multiplayer games sound effects particle systems post-processing effects lighting effects collision detection physics engines level design game engines game controllers texturing input devices shadow mapping game publishing custom shaders environment mapping single-player games AI programming game monetization console game development mobile game development 3 D graphics 2 D graphics 2 D sprites 3 D models VR development game asset management web game development |
gptkbp:tutorials |
available online
|
gptkbp:type |
gptkb:developers
|
gptkbp:used_for |
indie game development
|
gptkbp:uses |
BASIC syntax
|
gptkbp:bfsParent |
gptkb:Dark_BASIC_Pro
|
gptkbp:bfsLayer |
5
|