gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Taito_Corporation_USA
|
gptkbp:art_style
|
2 D graphics
|
gptkbp:community
|
gptkb:fandom
|
gptkbp:community_events
|
gptkb:sports_event
|
gptkbp:composer
|
gptkb:Zuntata
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Taito
|
gptkbp:difficulty
|
variable
|
gptkbp:engine
|
gptkb:Taito_Type_X2
|
gptkbp:features
|
gptkb:power-ups
boss battles
unlockable content
|
gptkbp:game_engine
|
gptkb:Taito_Type_X2
|
gptkbp:game_mechanics
|
gptkb:architect
gptkb:survival
gptkb:operating_system
gptkb:online_multiplayer
gptkb:museum
tutorials
content updates
community feedback
customization
team play
competitive play
environmental hazards
achievements
local multiplayer
player feedback
replayability
multiplayer options
game balance
co-op gameplay
game pacing
leaderboards
level design
time attack
challenge mode
endless mode
difficulty settings
weapon upgrades
enemy variety
enemy AI
score-based
mod support
level-based
power-up system
power-up balance
|
gptkbp:game_modes
|
gptkb:collaboration
|
gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
shoot 'em up
|
https://www.w3.org/2000/01/rdf-schema#label
|
Dariusburst Another Chronicle S++++
|
gptkbp:in-game_currency
|
points
|
gptkbp:influences
|
bullet hell games
|
gptkbp:inspiration
|
arcade classics
|
gptkbp:merchandise
|
soundtracks
figures
artbooks
|
gptkbp:mode
|
multiplayer
|
gptkbp:narrative_style
|
minimal
|
gptkbp:number_of_teams
|
1-4
|
gptkbp:platform
|
gptkb:Play_Station_4
|
gptkbp:release_date
|
gptkb:2016
|
gptkbp:release_platform
|
gptkb:video_game
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Dariusburst_Another_Chronicle
|
gptkbp:series
|
gptkb:Darius
|
gptkbp:setting
|
gptkb:spacecraft
|
gptkbp:updates
|
gptkb:spacecraft
gptkb:DJ
|