gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:campground
|
over 4,000 dungeons
|
gptkbp:character_classes
|
various
multiple classes
|
gptkbp:character_customization
|
yes
|
gptkbp:character_development
|
leveling system
|
gptkbp:combat_system
|
real-time combat
|
gptkbp:community
|
active community
active modding community
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:cultural_impact
|
influenced future RPGs
|
gptkbp:developer
|
gptkb:Bethesda_Softworks
|
gptkbp:difficulty
|
variable
|
gptkbp:difficulty_levels
|
adjustable
|
gptkbp:dlc
|
750,000 NPCs
|
gptkbp:economy
|
dynamic economy
|
gptkbp:engine
|
gptkb:Xn_Gine
|
gptkbp:expansion
|
gptkb:none
|
gptkbp:faction
|
gptkb:Knights_of_the_Dragon
gptkb:The_Dark_Brotherhood
gptkb:The_Mages_Guild
gptkb:The_Fighters_Guild
gptkb:Dark_Brotherhood
gptkb:guilds
|
gptkbp:fighting_style
|
skill-based
spellcasting and melee
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_engine
|
gptkb:Xn_Gine
|
gptkbp:game_features
|
day-night cycle
random encounters
crafting system
stealth mechanics
fast travel system
weather system
character progression system
alchemy system
faction reputation system
diplomacy system
|
gptkbp:game_length
|
50+ hours
|
gptkbp:game_world
|
highly detailed
|
gptkbp:gameplay
|
open world
|
gptkbp:genre
|
gptkb:role-playing_game
|
gptkbp:gpu
|
gptkb:Xn_Gine
|
gptkbp:graphics
|
2 D sprites
|
gptkbp:has_reception
|
positive
|
https://www.w3.org/2000/01/rdf-schema#label
|
Daggerfall
|
gptkbp:influences
|
gptkb:The_Elder_Scrolls_series
open-world RPGs
|
gptkbp:inspiration
|
gptkb:fantasy_literature
gptkb:Dungeons_&_Dragons
|
gptkbp:legacy
|
cult following
|
gptkbp:map
|
161,000 square kilometers
|
gptkbp:merchandise
|
gptkb:scrolls
gptkb:armor
gptkb:weapons
potions
|
gptkbp:mod_support
|
yes
|
gptkbp:modifications
|
gptkb:Daggerfall_Unity
|
gptkbp:multiplayer
|
no
|
gptkbp:music
|
gptkb:Jeremy_Soule
|
gptkbp:narrative
|
non-linear storytelling
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:notable_features
|
character customization
procedurally generated dungeons
dynamic quest system
large number of NPCs
|
gptkbp:platform
|
gptkb:PC
|
gptkbp:players
|
customizable
significant impact on world
affect game world
|
gptkbp:predecessor
|
gptkb:The_Elder_Scrolls:_Arena
|
gptkbp:quests
|
side quests
main quests
randomly generated quests
|
gptkbp:release_date
|
August 31, 1996
|
gptkbp:release_platform
|
gptkb:MS-DOS
|
gptkbp:remake
|
gptkb:Daggerfall_Unity
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:series
|
gptkb:The_Elder_Scrolls
|
gptkbp:setting
|
gptkb:Tamriel
|
gptkbp:size
|
over 161,000 square kilometers
|
gptkbp:skills
|
over 750 skills
|
gptkbp:soundtrack
|
gptkb:Jeremy_Soule
|
gptkbp:successor
|
gptkb:The_Elder_Scrolls_III:_Morrowind
|
gptkbp:surrounding_cities
|
over 4,000 towns
|
gptkbp:system
|
spell creation
|
gptkbp:voice_acting
|
limited
|
gptkbp:bfsParent
|
gptkb:Nocturnal
|
gptkbp:bfsLayer
|
4
|