gptkbp:instance_of
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gptkb:video_game
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gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Raffaele_Cecco
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gptkbp:difficulty
|
high
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gptkbp:game_mechanics
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gptkb:power-ups
gptkb:scoring_system
gptkb:multiplayer_mode
boss battles
obstacles
collision detection
time limit
level progression
weapons upgrades
enemy ships
lives system
enemy patterns
power-downs
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gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
shoot 'em up
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gptkbp:graphics
|
gptkb:2_D
|
https://www.w3.org/2000/01/rdf-schema#label
|
Cybernoid
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gptkbp:in-game_currency
|
gptkb:power-ups
gptkb:collectibles
points
achievements
hidden treasures
weapon upgrades
temporary invincibility
speed boosts
special weapons
extra lives
score multipliers
health packs
enemy drops
time extensions
bonus items
level skips
score bonuses
shield boosts
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gptkbp:influences
|
gptkb:Defender
gptkb:R-Type
|
gptkbp:inspired
|
other games
|
gptkbp:legacy
|
cult classic
|
gptkbp:main_character
|
Cybernoid ship
|
gptkbp:objective
|
rescue hostages
|
gptkbp:platform
|
gptkb:Commodore_64
gptkb:Amiga
gptkb:ZX_Spectrum
|
gptkbp:publisher
|
Hewson Consultants
|
gptkbp:release_year
|
gptkb:1987
|
gptkbp:sequel
|
gptkb:Cybernoid_II:_The_Revenge
|
gptkbp:setting
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gptkb:space
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gptkbp:soundtrack
|
chiptune
|
gptkbp:bfsParent
|
gptkb:Jeroen_Tel
gptkb:Graftgold
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gptkbp:bfsLayer
|
7
|