Statements (12)
| Predicate | Object | 
|---|---|
| gptkbp:instanceOf | 
                                    
                                        
                                            gptkb:game_mechanic
                                        
                                         | 
                            
| gptkbp:genre | 
                                    
                                        
                                            gptkb:fighting_game
                                        
                                         | 
                            
| gptkbp:introducedIn | 
                                    
                                        
                                            gptkb:Soulcalibur_IV
                                        
                                         | 
                            
| gptkbp:notableFor | 
                                    
                                        
                                            
                                            encouraging offensive play
                                        
                                        
                                         | 
                            
| gptkbp:purpose | 
                                    
                                        
                                            
                                            to quickly end a match if a player repeatedly guards
                                        
                                        
                                         | 
                            
| gptkbp:replacedBy | 
                                    
                                        
                                            
                                            Critical Edge system in later games
                                        
                                        
                                         | 
                            
| gptkbp:result | 
                                    
                                        
                                            
                                            instant defeat of opponent
                                        
                                        
                                         | 
                            
| gptkbp:triggeredBy | 
                                    
                                        
                                            
                                            depleting opponent's Soul Gauge
                                        
                                        
                                         | 
                            
| gptkbp:usedIn | 
                                    
                                        
                                            gptkb:Soulcalibur_IV
                                        
                                         | 
                            
| gptkbp:bfsParent | 
                                    
                                        
                                            gptkb:Soulcalibur_IV
                                        
                                         | 
                            
| gptkbp:bfsLayer | 
                                    
                                        
                                            
                                            6
                                        
                                        
                                         | 
                            
| https://www.w3.org/2000/01/rdf-schema#label | 
                                    
                                        
                                            
                                            Critical Finish system
                                        
                                        
                                         |