Statements (12)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game mechanic
|
gptkbp:genre |
gptkb:fighting_game
|
https://www.w3.org/2000/01/rdf-schema#label |
Critical Finish system
|
gptkbp:introducedIn |
gptkb:Soulcalibur_IV
|
gptkbp:notableFor |
encouraging offensive play
|
gptkbp:purpose |
to quickly end a match if a player repeatedly guards
|
gptkbp:replacedBy |
Critical Edge system in later games
|
gptkbp:result |
instant defeat of opponent
|
gptkbp:triggeredBy |
depleting opponent's Soul Gauge
|
gptkbp:usedIn |
gptkb:Soulcalibur_IV
|
gptkbp:bfsParent |
gptkb:Soulcalibur_IV
|
gptkbp:bfsLayer |
6
|