Creation Engine 2

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:aims_to enhance player immersion
gptkbp:allows user-generated content
real-time rendering
gptkbp:competitors gptkb:Frostbite_Engine
gptkb:engine
gptkb:organization
gptkbp:constructed_in C++ programming language
gptkbp:developed_by gptkb:Bethesda_Game_Studios
gptkbp:enables larger game worlds
gptkbp:enhances open world design
gptkbp:features modular architecture
dynamic weather system
advanced AI
improved graphics
improved physics engine
gptkbp:focuses_on player engagement
https://www.w3.org/2000/01/rdf-schema#label Creation Engine 2
gptkbp:improves game performance
gptkbp:includes photogrammetry technology
new animation system
gptkbp:is_a_framework_for future game franchises.
gptkbp:is_aimed_at creating lifelike characters
gptkbp:is_associated_with open-world RP Gs
gptkbp:is_compatible_with VR technology
gptkbp:is_criticized_for initial bugs
gptkbp:is_designed_for next-gen consoles
gptkbp:is_designed_to maximize hardware capabilities
gptkbp:is_evaluated_by its flexibility
gptkbp:is_expected_to set new standards in gaming
future gaming innovations
improve storytelling in games
redefine game mechanics
gptkbp:is_known_for highly detailed environments
gptkbp:is_part_of Bethesda's game development strategy
Bethesda's legacy
gptkbp:is_recognized_for its scalability
gptkbp:is_utilized_in immersive gameplay experiences
future Bethesda titles
gptkbp:key Bethesda's game development pipeline
gptkbp:origin previous Creation Engine versions
gptkbp:provides better lighting effects
gptkbp:released_in gptkb:2022
gptkbp:successor gptkb:Creation_Engine
gptkbp:supports gptkb:PC
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
ray tracing
modding tools
gptkbp:used_in gptkb:Starfield
gptkb:The_Elder_Scrolls_VI
gptkbp:bfsParent gptkb:Fallout_76
gptkbp:bfsLayer 3