gptkbp:instanceOf
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gptkb:board_game
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gptkbp:cannotReach
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row 5 or higher
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gptkbp:describedBy
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gptkb:Winning_Ways_for_your_Mathematical_Plays
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gptkbp:field
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gptkb:mathematics
combinatorial game theory
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gptkbp:firstPublished
|
1961
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gptkbp:generalizes
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gptkb:Conway's_angel_problem
higher-dimensional versions
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gptkbp:hasProofType
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invariant method
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gptkbp:hasRule
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soldiers can only move by jumping over adjacent soldiers into empty squares
soldiers can only move upwards (north) on the board
players move pegs (soldiers) on an infinite checkerboard
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gptkbp:hasVariant
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diagonal moves allowed
higher-dimensional boards
|
https://www.w3.org/2000/01/rdf-schema#label
|
Conway's soldiers
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gptkbp:inventedBy
|
gptkb:John_Horton_Conway
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gptkbp:maximumReachableRow
|
row 4
|
gptkbp:notableFor
|
demonstrating limits of infinite processes in games
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gptkbp:objective
|
move a soldier as far north as possible
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gptkbp:relatedTo
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gptkb:mathematics
gptkb:peg_solitaire
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gptkbp:bfsParent
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gptkb:John_H._Conway
gptkb:John_Horton_Conway
gptkb:John_Conway
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gptkbp:bfsLayer
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5
|