Statements (173)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:adaptations |
mobile apps
online versions |
gptkbp:age_group |
6 years and up
6 and up |
gptkbp:ai |
exists
can play at high levels |
gptkbp:available_in |
multiple languages
digital format physical format |
gptkbp:colors |
gptkb:red
gptkb:yellow |
gptkbp:cultural_impact |
inspired video games
inspired adaptations featured in media inspired merchandise featured in movies featured in TV shows used in educational settings popular in family game nights used in competitions inspired mobile apps inspired online versions inspired competitive play |
gptkbp:current_club |
vertical grid
|
gptkbp:designed_by |
gptkb:Howard_Wexler
|
gptkbp:educational_use |
teaching strategy
teaches strategy teaching critical thinking |
gptkbp:ended |
when the board is full or a player wins
when a player connects four when the grid is full |
gptkbp:features |
available
|
gptkbp:final_match_date |
connect four discs in a row
board is full one player connects four first player to connect four discs four discs in a row |
gptkbp:first_edition |
Connect 4 for Android
Connect 4 for i OS |
gptkbp:first_match |
player who drops first disc
|
gptkbp:first_move |
determined by a coin toss
|
gptkbp:first_player_advantage |
exists
|
gptkbp:first_published |
gptkb:1974
|
gptkbp:first_released |
gptkb:1974
|
gptkbp:game_components |
grid
instructions game board discs |
gptkbp:game_design |
easy to learn
simple rules difficult to master |
gptkbp:game_length |
20-30 minutes
approximately 20 minutes 15-30 minutes |
gptkbp:game_mechanics |
turn-based play
gravity-based dropping gravity-based placement |
gptkbp:game_setting |
players choose colors
vertical grid setup discs placed in the tray set up the board vertically discs are placed in the grid players take turns dropping discs |
gptkbp:game_type |
abstract strategy
abstract strategy game |
gptkbp:grid_dimensions |
6 rows
7 columns |
gptkbp:has_gameplay_element |
discs
|
gptkbp:has_variants |
gptkb:3_D_Connect_4
gptkb:Connect_4_Blast gptkb:Connect_4_Blast_Off gptkb:Connect_4_Challenge gptkb:Connect_4_Championship gptkb:Connect_4_Classic gptkb:Connect_4_Deluxe gptkb:Connect_4_Dunk gptkb:Connect_4_Elite gptkb:Connect_4_Extreme gptkb:Connect_4_Frenzy gptkb:Connect_4_Jump gptkb:Connect_4_Junior gptkb:Connect_4_Kids gptkb:Connect_4_Mega gptkb:Connect_4_Mini gptkb:Connect_4_Party gptkb:Connect_4_Pro gptkb:Connect_4_Shots gptkb:Connect_4_Spin gptkb:Connect_4_Stack gptkb:Connect_4_Super gptkb:Connect_4_Tournament gptkb:Connect_4_Travel gptkb:Connect_4_Twist gptkb:Connect_4_Ultimate gptkb:Connect_4_World_Championship gptkb:Connect_4x4 Connect 4 Connect Connect 4 Family |
gptkbp:has_variations |
gptkb:3_D_Connect_4
house rules team play timed matches different grid sizes blindfolded play multiple discs per turn |
gptkbp:history |
developed in the 1970s
inspired by earlier games |
https://www.w3.org/2000/01/rdf-schema#label |
Connect 4
|
gptkbp:influenced_by |
gptkb:Noughts_and_Crosses
gptkb:Gomoku Tic-Tac-Toe |
gptkbp:inspired_by |
gptkb:Noughts_and_Crosses
gptkb:Connect_4x4 Connect Four by Selchow and Righter |
gptkbp:is_played_by |
online
|
gptkbp:is_popular_in |
gptkb:Europe
gptkb:Asia gptkb:North_America |
gptkbp:is_similar_to |
gptkb:Four_in_a_Row
Puissance 4 |
gptkbp:manufacturer |
gptkb:Milton_Bradley
|
gptkbp:notable_match |
documented
|
gptkbp:notable_players |
exists
world champions national champions |
gptkbp:number_of_discs |
gptkb:42
|
gptkbp:number_of_pieces |
discs
|
gptkbp:number_of_players |
2
|
gptkbp:objective |
connect four discs in a row
Connect four of one's own discs in a row |
gptkbp:players |
2
|
gptkbp:popularity |
widely recognized
available in various formats has a digital version still popular today often played in tournaments often played in schools often played at family gatherings has a giant version has a physical version has a themed version has a travel version |
gptkbp:published_by |
gptkb:Milton_Bradley
|
gptkbp:release_year |
gptkb:1974
|
gptkbp:released_by |
gptkb:Hasbro
|
gptkbp:requires |
critical thinking
planning foresight |
gptkbp:rules |
players take turns
discs fall to the lowest available space game ends when a player connects four |
gptkbp:similar_games |
gptkb:Gomoku
Tic-Tac-Toe |
gptkbp:strategic_importance |
high
|
gptkbp:strategy |
controlling the center
creating traps blocking opponent creating multiple threats anticipating opponent's moves forcing a win with two possible connections using diagonal connections |
gptkbp:surface |
vertical grid
|
gptkbp:tournament |
worldwide
exists Connect 4 International Championship World Connect 4 Championship |
gptkbp:variant |
gptkb:3_D_Connect_4
gptkb:Connect_4x4 Connect 4 in a Row |
gptkbp:bfsParent |
gptkb:Hasbro
gptkb:psychological_operations |
gptkbp:bfsLayer |
4
|