Connect 4

GPTKB entity

Statements (171)
Predicate Object
gptkbp:instance_of gptkb:board_game
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Rabbi
gptkb:military_operation
gptkbp:adaptation mobile apps
online versions
gptkbp:age 6 years and up
6 and up
gptkbp:championship worldwide
exists
Connect 4 International Championship
World Connect 4 Championship
gptkbp:color gptkb:red
gptkb:yellow
gptkbp:cultural_impact inspired video games
inspired adaptations
featured in media
inspired merchandise
featured in movies
featured in TV shows
used in educational settings
popular in family game nights
used in competitions
inspired mobile apps
inspired online versions
inspired competitive play
gptkbp:designed_by gptkb:Howard_Wexler
gptkbp:dimensions 6 rows
7 columns
gptkbp:ends_at when the board is full or a player wins
when a player connects four
when the grid is full
gptkbp:features gptkb:stock_market_index
gptkbp:finale_date connect four discs in a row
board is full
one player connects four
first player to connect four discs
four discs in a row
gptkbp:first_ascent exists
gptkbp:first_published gptkb:1974
gptkbp:first_released gptkb:1974
gptkb:Rabbi
gptkbp:focuses_on teaching strategy
teaches strategy
teaching critical thinking
gptkbp:game_components grid
instructions
game board
discs
gptkbp:game_length 20-30 minutes
approximately 20 minutes
15-30 minutes
gptkbp:game_mechanics easy to learn
simple rules
turn-based play
difficult to master
gravity-based dropping
gravity-based placement
gptkbp:game_type abstract strategy
abstract strategy game
gptkbp:has_gameplay_element discs
gptkbp:has_variants gptkb:3_D_Connect_4
gptkb:Connect_4_Blast
gptkb:Connect_4_Blast_Off
gptkb:Connect_4_Challenge
gptkb:Connect_4_Championship
gptkb:Connect_4_Classic
gptkb:Connect_4_Deluxe
gptkb:Connect_4_Dunk
gptkb:Connect_4_Elite
gptkb:Connect_4_Extreme
gptkb:Connect_4_Frenzy
gptkb:Connect_4_Jump
gptkb:Connect_4_Junior
gptkb:Connect_4_Kids
gptkb:Connect_4_Mega
gptkb:Connect_4_Mini
gptkb:Connect_4_Party
gptkb:Connect_4_Pro
gptkb:Connect_4_Shots
gptkb:Connect_4_Spin
gptkb:Connect_4_Stack
gptkb:Connect_4_Super
gptkb:Connect_4_Tournament
gptkb:Connect_4_Travel
gptkb:Connect_4_Twist
gptkb:Connect_4_Ultimate
gptkb:Connect_4_World_Championship
gptkb:Connect_4x4
house rules
team play
timed matches
different grid sizes
Connect 4 Connect
Connect 4 Family
blindfolded play
multiple discs per turn
gptkbp:historical_event developed in the 1970s
inspired by earlier games
https://www.w3.org/2000/01/rdf-schema#label Connect 4
gptkbp:illustrator exists
can play at high levels
gptkbp:influenced_by gptkb:Noughts_and_Crosses
gptkb:Gomoku
Tic-Tac-Toe
gptkbp:inspired_by gptkb:Noughts_and_Crosses
gptkb:Connect_4x4
Connect Four by Selchow and Righter
gptkbp:is_available_in multiple languages
digital format
physical format
gptkbp:is_played_by online
gptkbp:is_popular_in gptkb:Europe
gptkb:Asia
gptkb:North_America
widely recognized
available in various formats
has a digital version
still popular today
often played in tournaments
often played in schools
often played at family gatherings
has a giant version
has a physical version
has a themed version
has a travel version
gptkbp:is_similar_to gptkb:Four_in_a_Row
Puissance 4
gptkbp:manufacturer gptkb:Milton_Bradley
gptkbp:movement determined by a coin toss
gptkbp:next_edition Connect 4 for Android
Connect 4 for i OS
gptkbp:notable_match documented
player who drops first disc
gptkbp:notable_players exists
world champions
national champions
gptkbp:number_of_pieces discs
gptkbp:number_of_teams 2
gptkbp:number_of_volumes gptkb:42
gptkbp:objective connect four discs in a row
Connect four of one's own discs in a row
gptkbp:published_by gptkb:Milton_Bradley
gptkbp:release_year gptkb:1974
gptkbp:requires critical thinking
planning
foresight
gptkbp:rules players take turns
discs fall to the lowest available space
game ends when a player connects four
gptkbp:setting players choose colors
vertical grid setup
discs placed in the tray
set up the board vertically
discs are placed in the grid
players take turns dropping discs
gptkbp:similar_games gptkb:Gomoku
Tic-Tac-Toe
gptkbp:strategic_importance high
gptkbp:surface vertical grid
gptkbp:tactics controlling the center
creating traps
blocking opponent
creating multiple threats
anticipating opponent's moves
forcing a win with two possible connections
using diagonal connections
gptkbp:variant gptkb:3_D_Connect_4
gptkb:Connect_4x4
Connect 4 in a Row
gptkbp:youth_club vertical grid