Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Pivotal_Games
|
gptkbp:character |
special forces operatives
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Pivotal_Games
|
gptkbp:engine |
gptkb:software
|
gptkbp:features |
varied environments
team-based gameplay vehicle combat AI-controlled teammates |
gptkbp:game_mechanics |
mission planning
resource management team coordination enemy tactics environmental hazards character customization destructible environments tactical positioning multiplayer maps player choice mission objectives tactical gameplay team roles combat strategy weapon upgrades enemy variety cover system stealth elements mission replayability player progression skill-based challenges varied mission types enemy AI behavior dynamic objectives squad commands mission difficulty levels |
gptkbp:gameplay |
cooperative multiplayer
|
gptkbp:genre |
tactical shooter
|
gptkbp:has_expansion |
Conflict: Global Terror -The Complete Edition
|
gptkbp:influences |
gptkb:battle
political themes real-world conflicts |
gptkbp:mode |
single-player
multiplayer |
gptkbp:narrative_style |
counter-terrorism missions
|
gptkbp:platform |
gptkb:PC
gptkb:Play_Station_2 gptkb:Xbox |
gptkbp:predecessor |
Conflict: Desert Storm II
|
gptkbp:publisher |
gptkb:Codemasters
|
gptkbp:rating |
M for Mature
|
gptkbp:release_date |
October 2007
|
gptkbp:release_year |
gptkb:2007
|
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
gptkb:Conflict:_Denied_Ops
|
gptkbp:series |
Conflict series
|
gptkbp:setting |
modern warfare
|
gptkbp:soundtrack |
gptkb:musical
|