Conditional Turn-Based Battle
GPTKB entity
Statements (16)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game_combat_system
|
| gptkbp:abbreviation |
gptkb:CTB
|
| gptkbp:developer |
gptkb:Square_(Square_Enix)
|
| gptkbp:feature |
actions can alter future turn order
no simultaneous turns replaces Active Time Battle in some games turn order visible to player turn order determined by character speed and actions |
| gptkbp:influenced |
other RPG battle systems
|
| gptkbp:influencedBy |
traditional turn-based battle systems
|
| gptkbp:introducedIn |
2001
|
| gptkbp:usedIn |
gptkb:Final_Fantasy_X
gptkb:Final_Fantasy_X-2 |
| gptkbp:bfsParent |
gptkb:Final_Fantasy_X_(2001)
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Conditional Turn-Based Battle
|