Conditional Turn-Based Battle
GPTKB entity
Statements (16)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game combat system
|
gptkbp:abbreviation |
gptkb:CTB
|
gptkbp:developer |
gptkb:Square_(Square_Enix)
|
gptkbp:feature |
actions can alter future turn order
no simultaneous turns replaces Active Time Battle in some games turn order visible to player turn order determined by character speed and actions |
https://www.w3.org/2000/01/rdf-schema#label |
Conditional Turn-Based Battle
|
gptkbp:influenced |
other RPG battle systems
|
gptkbp:influencedBy |
traditional turn-based battle systems
|
gptkbp:introducedIn |
2001
|
gptkbp:usedIn |
gptkb:Final_Fantasy_X
gptkb:Final_Fantasy_X-2 |
gptkbp:bfsParent |
gptkb:Final_Fantasy_X_(2001)
|
gptkbp:bfsLayer |
7
|