Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:game_mechanic
|
| gptkbp:affects |
player characters
non-player characters |
| gptkbp:foundIn |
tabletop role-playing games
|
| gptkbp:includes |
unconscious
invisible restrained prone paralyzed poisoned blinded charmed deafened frightened grappled incapacitated petrified stunned |
| gptkbp:purpose |
track status effects
|
| gptkbp:usedIn |
gptkb:Dungeons_&_Dragons
|
| gptkbp:bfsParent |
gptkb:The_Common_Lisp_Standard
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Condition System
|