Statements (64)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:awards |
Best Multiplayer Game
Best Graphics Best Strategy Game |
gptkbp:community |
active modding community
|
gptkbp:communitySupport |
yes
|
gptkbp:criticalReception |
generally positive
|
gptkbp:culturalImpact |
cult following
|
gptkbp:developer |
gptkb:Westwood_Studios
|
gptkbp:engine |
gptkb:Westwood_2D_engine
|
gptkbp:expansion |
Covert Operations
|
gptkbp:features |
resource management
multiplayer mode unit production base building |
gptkbp:franchise |
gptkb:Command_&_Conquer_franchise
|
gptkbp:gameFeatures |
resource allocation
single-player strategic planning offensive strategies real-time tactics team play competitive play multiplayer fog of war defensive structures AI opponents mission objectives unit formations asymmetrical gameplay cutscenes unit control tactical combat map editor campaign missions unit diversity unit upgrades tech tree multiplayer strategies strategic resource gathering |
gptkbp:genre |
real-time strategy
|
https://www.w3.org/2000/01/rdf-schema#label |
Command & Conquer (1995)
|
gptkbp:influenced |
real-time strategy genre
|
gptkbp:influencedBy |
Dune II
|
gptkbp:inspiredBy |
gptkb:Cold_War
|
gptkbp:legacy |
pioneered online multiplayer
popularized base building mechanics inspired_future_RTS_games |
gptkbp:multiplayer |
Internet
LAN |
gptkbp:narrativeStyle |
Tiberian_conflict
|
gptkbp:platforms |
gptkb:PlayStation
gptkb:MS-DOS Windows |
gptkbp:publisher |
gptkb:Virgin_Interactive
|
gptkbp:releaseDate |
August 28, 1995
|
gptkbp:remake |
gptkb:Command_&_Conquer_Remastered_Collection
|
gptkbp:sells |
over 3 million copies
|
gptkbp:sequel |
gptkb:Command_&_Conquer:_Red_Alert
|
gptkbp:series |
gptkb:Command_&_Conquer
|
gptkbp:setting |
futuristic warfare
|
gptkbp:soundtrack |
gptkb:Frank_Klepacki
|
gptkbp:style |
2D isometric
|
gptkbp:voiceActor |
yes
|