Command & Conquer: Tiberian Sun: The Final Conflict
GPTKB entity
Statements (52)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:developedBy |
gptkb:Westwood_Studios
|
gptkbp:features |
resource management
multiplayer mode AI opponents single-player campaign cutscenes base building |
gptkbp:follows |
Tiberian_Sun_storyline
|
gptkbp:genre |
real-time strategy
|
gptkbp:hasArtStyle |
conflict between factions
|
gptkbp:hasAwards |
composed_by_Frank_Klepacki
|
gptkbp:hasCharacter |
Nod
Scrin GDI |
gptkbp:hasDemographics |
2D isometric
|
gptkbp:hasExhibition |
Tiberian Sun: Firestorm
|
gptkbp:hasGoals |
varied environments
|
gptkbp:hasLegalStatus |
cult following
|
gptkbp:hasOccupation |
active fan base
|
gptkbp:hasPlayer |
strategic planning
offensive strategies real-time decision making combat tactics resource gathering defensive strategies supply lines unit formations unit control tactical combat map exploration unit upgrades tech tree |
gptkbp:hasProductLine |
positive reviews
|
gptkbp:hasRole |
science fiction
|
gptkbp:hasSibling |
post-apocalyptic world
|
gptkbp:hasTheme |
vehicles
aircraft infantry |
gptkbp:includes |
new factions
new units |
gptkbp:influenced |
real-time strategy genre
|
gptkbp:inspiration |
future_RTS_games
|
gptkbp:partOf |
gptkb:Command_&_Conquer_series
|
gptkbp:platforms |
PC
|
gptkbp:publishedBy |
Electronic Arts
|
gptkbp:releaseDate |
2001
|
gptkbp:sequel |
gptkb:Command_&_Conquer:_Tiberian_Sun
|
gptkbp:setIn |
gptkb:Tiberium_universe
|
gptkbp:supports |
modding community
|
gptkbp:trimLevels |
multiple
|
gptkbp:uses |
C&C_engine
|