gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Command_&_Conquer
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gptkbp:art_style
|
2 D graphics
|
gptkbp:community
|
gptkb:Community_Center
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gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Westwood_Studios
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gptkbp:features
|
gptkb:multiplayer_modes
new technologies
new missions
improved AI
new factions
new units
map editor
|
gptkbp:game_engine
|
gptkb:Westwood_2_D_Engine
|
gptkbp:game_mechanics
|
gptkb:battle
strategic planning
offensive strategies
combat tactics
building construction
resource gathering
fog of war
victory conditions
mission objectives
unit formations
enemy AI
tactical combat
map exploration
unit diversity
unit upgrades
|
gptkbp:gameplay
|
resource management
base building
unit control
|
gptkbp:genre
|
real-time strategy
|
gptkbp:has_expansion
|
gptkb:battle
|
gptkbp:influenced_by
|
gptkb:Author
gptkb:Monarch
gptkb:World_War_II
|
gptkbp:inspired
|
future RTS games
|
gptkbp:is_available_on
|
gptkb:GOG.com
gptkb:Steam
|
gptkbp:legacy
|
cult classic
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
LAN
online
|
gptkbp:narrative_style
|
alternate history narrative
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:predecessor
|
gptkb:Command_&_Conquer:_Red_Alert
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:rating
|
85
|
gptkbp:release_date
|
gptkb:1997
|
gptkbp:series
|
gptkb:Command_&_Conquer
|
gptkbp:setting
|
alternate history
|
gptkbp:soundtrack
|
gptkb:Frank_Klepacki
|
gptkbp:successor
|
gptkb:Command_&_Conquer:_Red_Alert_2
|
gptkbp:user_reviews
|
positive
|