Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:awards |
Best Racing Game
|
gptkbp:challenges |
Multiple difficulty settings
|
gptkbp:characterTraits |
Limited customization
|
gptkbp:community |
Active modding community
|
gptkbp:criticalReception |
Positive reviews
|
gptkbp:currency |
nan
|
gptkbp:developer |
Codemasters
|
gptkbp:drawings |
3D graphics
|
gptkbp:engine |
EGO Engine
|
gptkbp:features |
Multiple tracks
Weather effects Damage modeling Licensed cars |
gptkbp:gameFeatures |
Multiplayer
Single-player |
gptkbp:gameplay |
Realistic driving physics
|
gptkbp:genre |
Racing
|
https://www.w3.org/2000/01/rdf-schema#label |
Colin McRae Rally
|
gptkbp:influenced |
Arcade racing games
Future racing games Game marketing strategies Game sound design Simulation racing games Esports racing games Racing game mechanics Game development practices Car culture in gaming Game design in racing genre Game storytelling in racing Rally driving interest Rally event popularity Automotive_industry_marketing Motorsport_fandom |
gptkbp:influencedBy |
gptkb:Colin_McRae
|
gptkbp:inspiration |
Rally racing video games
Motorsport_games |
gptkbp:legacy |
Pioneered rally racing games
|
gptkbp:multiplayer |
Online multiplayer
Split-screen |
gptkbp:platforms |
gptkb:PlayStation
Windows Game Boy Advance |
gptkbp:publisher |
Codemasters
|
gptkbp:releaseDate |
1998
|
gptkbp:sells |
Over 1 million copies
|
gptkbp:series |
gptkb:Colin_McRae_Rally_series
|
gptkbp:setting |
Rally racing
|
gptkbp:soundtrack |
Various artists
|
gptkbp:successor |
gptkb:Colin_McRae_Rally_2.0
|
gptkbp:updates |
No recent updates
|