Statements (141)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
gptkb:video_game_series |
gptkbp:antagonist |
gptkb:Lost
|
gptkbp:art_style |
anime-inspired
|
gptkbp:character |
gptkb:Kaito
gptkb:Catherine gptkb:Hokage gptkb:Marco gptkb:Actor gptkb:the_Revenants gptkb:Yasuo gptkb:Kuro gptkb:Yakumo_Shinonome gptkb:Io gptkb:Karma gptkb:Kira gptkb:Louis gptkb:Jack_Rutherford gptkb:Mia_Karnstein gptkb:Sofia Miyako Fionn the Queen Blaire Renée |
gptkbp:character_classes |
Blood Codes
|
gptkbp:character_customization |
gptkb:battle
extensive |
gptkbp:combat_system |
real-time combat
action-oriented blood code system |
gptkbp:critical_reception |
generally positive
|
gptkbp:developer |
gptkb:Bandai_Namco_Studios
gptkb:sports_event |
gptkbp:difficulty |
challenging
|
gptkbp:dlc |
gptkb:Code_Vein:_Hellfire_Knight
gptkb:Code_Vein:_The_Last_Judgment gptkb:Code_Vein:_A_New_World gptkb:Code_Vein:_The_Forgotten_Depths gptkb:Code_Vein:_The_Lost_Memories |
gptkbp:enemy |
various monsters
bosses |
gptkbp:engine |
gptkb:Vulkan
|
gptkbp:environment |
gptkb:City
gptkb:castle dungeons |
gptkbp:game_engine |
gptkb:Unreal_Engine_4
|
gptkbp:game_features |
gptkb:spacecraft
gptkb:video_game boss battles environmental storytelling co-op gameplay side quests story-driven character progression crafting system leveling system weapon customization skill trees cutscenes item collection character relationships NPC interactions lore exploration |
gptkbp:game_length |
approximately 20-30 hours
|
gptkbp:game_mechanics |
gptkb:spacecraft
hunting resource management boss battles combat tactics gifts team strategies character arcs environmental hazards character classes environmental interactions player choices environmental storytelling status effects day-night cycle dynamic weather system character progression character abilities crafting system leveling system world-building environmental puzzles skill trees co-op play cutscenes AI companions quest system item collection difficulty settings dialogue choices enemy AI character relationships stealth elements fast travel new game plus mode boss mechanics enemy encounters enemy types narrative choices combat combos story choices lore exploration checkpoint system enemy weaknesses blood veil |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:gameplay |
third-person perspective
|
gptkbp:genre |
action role-playing
|
gptkbp:has_expansion |
gptkb:Code_Vein:_The_Forgotten
gptkb:Code_Vein:_A_New_World |
https://www.w3.org/2000/01/rdf-schema#label |
Code Vein
|
gptkbp:inspiration |
gptkb:Dark_Souls_series
|
gptkbp:main_character |
gptkb:Revenants
gptkb:Io gptkb:Louis |
gptkbp:multiplayer |
cooperative multiplayer
|
gptkbp:narrative_theme |
vampirism
blood and sacrifice |
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:sports_event
|
gptkbp:release_date |
September 27, 2018
September 27, 2019 |
gptkbp:release_platform |
gptkb:Epic_Games_Store
gptkb:Steam Nintendo Switch (planned) |
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
none announced
not announced |
gptkbp:setting |
post-apocalyptic world
|
gptkbp:soundtrack |
gptkb:Yoshimi_Kudo
composed by Go Shiina |
gptkbp:bfsParent |
gptkb:sports_event
|
gptkbp:bfsLayer |
3
|