Civilization II: Conflicts in Civilization

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:critical_reception generally positive reviews
gptkbp:developer gptkb:Micro_Prose
gptkbp:expansion_pack gptkb:Civilization_II:_Test_of_Time
gptkb:Civilization_II:_Multiplayer_Gold_Edition
gptkbp:features gptkb:historical_events
gptkb:leadership
gptkb:user_interface
gptkb:art
gptkb:soundtrack
gptkb:traders
gptkb:cultural_influence
gptkb:diplomatic_relations
community support
resource allocation
cultural development
multiplayer options
historical accuracy
cross-platform play
combat mechanics
game balance
AI opponents
multiple civilizations
modding support
online play
victory conditions
city management
tutorial mode
AI difficulty settings
map editor
unit upgrades
technology tree
custom scenarios
modular expansions
save game functionality
game speed settings
government types
scenario editor
gptkbp:gameplay gptkb:diplomatic_relations
resource management
combat
city building
gptkbp:genre turn-based strategy
gptkbp:influenced turn-based strategy games
gptkbp:influenced_by gptkb:Maya_civilization
gptkbp:mode single-player
multiplayer
gptkbp:platform gptkb:PC
gptkbp:publisher gptkb:Micro_Prose
gptkbp:release_date gptkb:1996
gptkbp:series gptkb:Maya_civilization
gptkbp:setting historical
gptkbp:successor gptkb:Civilization_III
gptkbp:bfsParent gptkb:Sid_Meier's_Civilization
gptkb:Civilisation_II
gptkbp:bfsLayer 6