Cinemachine Free Look Camera
GPTKB entity
Statements (87)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Photographer
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:film
|
gptkbp:allows |
Camera Rigging
Customizable Rig Settings |
gptkbp:controls |
Camera Field of View
|
gptkbp:developer |
gptkb:Unity_Technologies
|
gptkbp:enables |
Smooth Camera Transitions
|
gptkbp:enhances |
gptkb:musician
Game Development |
gptkbp:features |
Multi-View Camera System
|
https://www.w3.org/2000/01/rdf-schema#label |
Cinemachine Free Look Camera
|
gptkbp:integrates_with |
gptkb:historical_event
|
gptkbp:is_available_for |
Windows, mac OS, Linux
|
gptkbp:is_available_on |
gptkb:Unity_Hub
|
gptkbp:is_compatible_with |
gptkb:Unity_Collaborate
gptkb:Unity_Asset_Store Unity 2017 and later Unity's Scripting API Unity's Post-Processing Stack Unity's Asset Bundles Unity's Asset Store Packages Unity's Cloud Build Unity's Multiplayer Framework |
gptkbp:is_designed_for |
Interactive Experiences
|
gptkbp:is_integrated_with |
gptkb:Unity's_AR_Foundation
Unity's Animation System Unity's UI System Unity's Animation Rigging System Unity's Data-Oriented Technology Stack Unity's Networking System Unity's Physics System |
gptkbp:is_known_for |
High Performance
Ease of Use User-Friendly Interface High Customizability Flexibility in Camera Control Realistic Camera Movements Seamless Camera Transitions Versatile Camera Controls |
gptkbp:is_optimized_for |
Real-Time Rendering
|
gptkbp:is_part_of |
Unity's Asset Pipeline
Unity's Game Development Ecosystem Cinemachine Suite Unity's Cinematic Tools Unity's Creative Tools Unity's Real-Time Development Tools Unity's Visual Scripting Tools Unity's XR Tools |
gptkbp:is_popular_in |
Indie Developers
|
gptkbp:is_used_for |
Third-Person Games
|
gptkbp:is_used_in |
gptkb:Film_Director
gptkb:Educational_Institution Video Game Development Virtual Tours Simulation Games Interactive Storytelling Augmented Reality Applications Mobile Game Development Fitness Games |
gptkbp:is_utilized_in |
gptkb:video_game
Interactive Installations Game Prototyping Real-Time Strategy Games 3 D Game Development Cinematic Gameplay Cutscene Creation Player-Centric Camera Control |
gptkbp:offers |
Free Look Rig
Look At Target Functionality |
gptkbp:provides |
Camera Collision Detection
Camera Rigging Options Dynamic Framing |
gptkbp:release_date |
gptkb:2017
|
gptkbp:setting |
First-Person Perspective
|
gptkbp:suitable_for |
gptkb:tabletop_role-playing_game
Puzzle Games Action Games Adventure Games Virtual Reality Projects Educational Applications Simulation Experiences |
gptkbp:supports |
Multiple Camera Views
Cinemachine Extensions Camera Shake Effects Virtual Cameras |
gptkbp:used_in |
gptkb:Unity_Engine
|