Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Ability
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Dark_Templar_guardian
gptkb:Dark_Templar_oracle gptkb:Protoss_units gptkb:Protoss_Military gptkb:Protoss_faction |
gptkbp:affects |
gptkb:Research_Institute
unit production |
gptkbp:allows |
Nexus energy capacity
|
gptkbp:cooling_system |
30 seconds
|
gptkbp:duration |
20 seconds
|
gptkbp:established |
Chrono Wave
|
gptkbp:first_introduced |
gptkb:Star_Craft_II
|
https://www.w3.org/2000/01/rdf-schema#label |
Chrono Boost
|
gptkbp:increased |
production speed
research speed |
gptkbp:is_available_in |
multiplayer
single player custom games |
gptkbp:is_available_on |
gptkb:observatory
|
gptkbp:is_considered |
strategic ability
|
gptkbp:is_countered_by |
disruption
|
gptkbp:is_enhanced_by |
Chrono Field
|
gptkbp:is_often_associated_with |
gptkb:genus
gptkb:observatory Chrono Wave |
gptkbp:is_part_of |
Protos gameplay mechanics
Protos strategy |
gptkbp:is_related_to |
gptkb:computer
|
gptkbp:is_used_by |
Protos
|
gptkbp:is_used_for |
buildings
units |
gptkbp:is_used_in |
competitive play
|
gptkbp:is_used_to |
accelerate research
accelerate production |
gptkbp:price |
energy
|
gptkbp:requires |
Nexus energy
|
gptkbp:strategic_importance |
Protos players
|
gptkbp:was_affecting |
resource management
strategic decisions offensive strategies player creativity player engagement unit effectiveness game enjoyment player strategies defensive strategies game balance game outcomes game pacing player satisfaction game variety meta shifts building upgrades competitive integrity team compositions map control unit upgrades game exploration tournament strategies unit composition timing attacks player decision making match dynamics tech advancement player skill expression player adaptation |