Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:Techland
|
gptkbp:features |
day-night cycle
dynamic weather system realistic physics engine advanced AI systems |
gptkbp:first_released |
gptkb:2007
|
gptkbp:has |
gptkb:research_center
gptkb:sound_design gptkb:Animation gptkb:editor collaboration tools community support debugging tools networking capabilities tutorials and guides user feedback system lighting effects environmental effects user interface tools pathfinding algorithms cross-platform capabilities audio mixing capabilities character customization options animation blending performance optimization features asset management system terrain rendering version control support visual effects tools shader support visual scripting tools particle system analytics integration animation retargeting vehicle physics documentation resources cloud saving features scriptable events content pipeline scripting languages support cutscene tools gameplay mechanics framework |
https://www.w3.org/2000/01/rdf-schema#label |
Chrome Engine 5
|
gptkbp:platforms |
gptkb:Play_Station_3
gptkb:Xbox_360 gptkb:Windows |
gptkbp:successor |
gptkb:Chrome_Engine_6
|
gptkbp:supports |
gptkb:modding_community
multiplayer gameplay open world environments |
gptkbp:used_in |
gptkb:Dead_Island
gptkb:Dying_Light gptkb:Call_of_Juarez |
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:Dead_Island
gptkb:Dead_Island:_Riptide gptkb:Call_of_Juarez:_The_Cartel |
gptkbp:bfsLayer |
6
|