Statements (30)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:developer |
gptkb:Torn_Banner_Studios
|
gptkbp:engine |
gptkb:Unreal_Engine_3
|
gptkbp:ESRB_rating |
Mature
|
gptkbp:features |
siege warfare
melee combat objective-based modes |
gptkbp:firstPersonPerspective |
yes
|
gptkbp:genre |
first-person shooter
hack and slash |
https://www.w3.org/2000/01/rdf-schema#label |
Chivalry: Medieval Warfare
|
gptkbp:metacriticScore |
79
|
gptkbp:mode |
multiplayer
single-player |
gptkbp:multiplayer |
yes
|
gptkbp:nominatedFor |
gptkb:Independent_Games_Festival_2013
|
gptkbp:platform |
gptkb:macOS
gptkb:Microsoft_Windows gptkb:PlayStation_3 gptkb:Linux gptkb:Xbox_360 |
gptkbp:publisher |
gptkb:Torn_Banner_Studios
|
gptkbp:releaseDate |
2012-10-16
|
gptkbp:sequel |
gptkb:Chivalry_2
|
gptkbp:setting |
medieval
|
gptkbp:singlePlayer |
yes
|
gptkbp:spiritualSuccessorTo |
gptkb:Age_of_Chivalry
|
gptkbp:thirdPersonPerspective |
yes
|
gptkbp:bfsParent |
gptkb:Chivalry_2
|
gptkbp:bfsLayer |
7
|