Statements (61)
Predicate | Object |
---|---|
gptkbp:instanceOf |
board game
|
gptkbp:age |
12+
|
gptkbp:awards |
International Gamers Award 2006
|
gptkbp:collection |
no
|
gptkbp:component |
buildings
cards tokens workers money player boards |
gptkbp:design |
gptkb:William_Attia
|
gptkbp:expansion |
Caylus: Magna Carta
|
gptkbp:gameFeatures |
modular
|
gptkbp:gameMechanics |
worker placement
|
gptkbp:gameplay |
construction
economic development resource allocation resource management strategic planning game mechanics turn-based construction projects building construction resource gathering game strategy player interaction economic strategy game rules market dynamics game balance game dynamics game experience game outcome game flow game objectives building upgrades player decision-making long-term strategy economic competition resource conversion building placement point scoring action selection strategic resource allocation building efficiency short-term tactics game components player economy building strategy game interaction resource management strategy worker deployment worker placement mechanics |
gptkbp:genre |
economic
|
https://www.w3.org/2000/01/rdf-schema#label |
Caylus base game
|
gptkbp:playsFor |
90-120 minutes
|
gptkbp:previousName |
2-5
|
gptkbp:publisher |
gptkb:Ystari_Games
|
gptkbp:releaseYear |
2005
|
gptkbp:tactics |
medium to heavy
|
gptkbp:theme |
medieval
|